Commit graph

  • f6ee8688e1 Add Issue Templates (#1456) Ac_K 2020-08-07 15:52:03 +0200
  • 98f6f2f7ee Rename DebugLevel Performance to Slowdowns (#1450) mageven 2020-08-07 19:00:06 +0530
  • a5f0a351ee Silence several build warnings (#1428) gdkchan 2020-08-06 18:40:41 -0300
  • dfba277fdf Improve branch operations (#1442) Ficture Seven 2020-08-05 02:52:33 +0400
  • da8549af6c Improved Logger (#1292) mageven 2020-08-04 05:02:53 +0530
  • 1a770450cc Implement a Macro JIT (#1445) gdkchan 2020-08-02 22:36:57 -0300
  • 61693eb794 Implement Software Keyboard GTK frontend (#1434) mageven 2020-08-03 07:00:58 +0530
  • 26a425d385 Facilitate OpenGL debug logging via GUI (#1373) mageven 2020-08-02 20:11:24 +0530
  • ab58df4948 friend: Implement GetPlayHistoryRegistrationKey (#1424) Ac_K 2020-08-02 02:20:44 +0200
  • 7dafa63dfc fs: stub ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute (#1443) Mary 2020-07-31 12:25:33 +0200
  • 906db68b77 common: Fix WMI exception (#1422) Ac_K 2020-07-30 21:02:06 +0200
  • d22d94bfd2 Implement inline memory load/store exclusive and ordered (#1413) gdkchan 2020-07-30 11:29:28 -0300
  • e9cdfbbeae Print guest stack trace on invalid memory access (#1407) gdkchan 2020-07-30 10:16:41 -0300
  • 6a8cb4375d Refactor shader translator ShaderConfig and reduce the number of out args (#1438) gdkchan 2020-07-30 02:53:23 -0300
  • d221cf1123 Use movd,movq for i32/64 VectorExtract %x, 0x0 (#1439) Ficture Seven 2020-07-30 09:52:26 +0400
  • f06fc1535e Fix shader regression on Intel iGPUs by reverting layout changes (#1425) gdkchan 2020-07-28 19:01:11 -0300
  • e00f7581d9 Implement alpha test using legacy functions (#1426) gdkchan 2020-07-28 18:30:08 -0300
  • 06745ec6de Implement VIC BGRA output surface format (#1430) gdkchan 2020-07-28 18:25:58 -0300
  • f0f78c22c0 ns/nim: Stub eShop related calls (#1420) Ac_K 2020-07-27 01:04:08 +0200
  • ad36693b41 audin: Implement IAudioInManager ListAudioIns (#1419) Ac_K 2020-07-27 00:25:04 +0200
  • 4eb800eb20 Use polygon offset clamp if supported (#1429) gdkchan 2020-07-26 18:11:28 -0300
  • cadea06f17 Implement BGRA texture support (#1418) gdkchan 2020-07-26 00:03:40 -0300
  • f651ac8312 PPTC version increment (#1427) gdkchan 2020-07-25 15:01:57 -0300
  • c1fc0439ae Remove GPU MemoryAccessor (#1423) gdkchan 2020-07-25 03:39:45 -0300
  • 398a1220f5 Refactor NativeContext (#1410) gdkchan 2020-07-24 16:13:14 -0300
  • 871dcd6a85 Update to LibHac 0.11.3 (#1414) Alex Barney 2020-07-23 21:12:19 -0700
  • 81fc111e83 New GPFifo and fast guest constant buffer updates (#1400) gdkchan 2020-07-23 23:53:25 -0300
  • 3cb3a8bdb8 fix fullscreen toggling (#1364) emmauss 2020-07-23 13:12:19 +0000
  • d82dd30ff0 vi: Implement GetIndirectLayerImageRequiredMemoryInfo (#1415) Ac_K 2020-07-23 12:25:41 +0200
  • 7b9752d357 Add multiple calls to am service (#1411) Ac_K 2020-07-22 06:56:00 +0200
  • 3ab1da509e Better TimeZone entry in System Settings (#1254) mageven 2020-07-21 09:44:42 +0530
  • 8d19a074cd A couple fixes for the audio backend GUI option (#1360) Xpl0itR 2020-07-21 04:33:23 +0100
  • 0648c34956 GL: Implement more Point parameters (#1399) mageven 2020-07-21 06:29:13 +0530
  • 3bb618d257 Fix IDeliveryCacheProgressService GetEvent (#1409) gdkchan 2020-07-20 21:54:50 -0300
  • 060a83a576 ipc hle: Fix disposing of session created with MakeObject (#1404) Mary 2020-07-20 04:23:26 +0200
  • ca53b1134e Fix session service disposal and improve transfer memory implementation (#1397) gdkchan 2020-07-19 15:24:18 -0300
  • 4e4321166d Implements some 32-bit instructions (VBIC, VTST, VSRA) (#1192) Valentin PONS 2020-07-19 14:11:58 -0400
  • 968d5d5f8e Do not print guest stack trace for svcBreak debug calls (#1398) gdkchan 2020-07-17 23:54:41 -0300
  • 7ad4431c0c CPU: A32: Fix Vabs_V & Vneg_V (S8, S16, S32 & F32); add Tests. (#1394) LDj3SNuD 2020-07-17 15:57:49 +0200
  • 776f52f0f6 Improve kernel WaitSynchronization syscall implementation (#1362) gdkchan 2020-07-17 01:22:13 -0300
  • 6edce4c394 CPU: A32: Add Vadd & Vsub Wide (S/U_8/16/32) Inst.s with Test. (#1390) LDj3SNuD 2020-07-17 06:21:40 +0200
  • ed4ca34a99 Improve kernel IPC related syscalls (#1379) gdkchan 2020-07-17 01:19:07 -0300
  • b0113f52e5 Fix resource limit reserve taking too long (#1391) gdkchan 2020-07-17 01:18:31 -0300
  • e3add77350 Force TFB rebind after buffer modifications (#1392) gdkchan 2020-07-15 19:05:06 -0300
  • 8ad0ba6103 Fix Decode exception condition (#1377) Ficture Seven 2020-07-15 11:48:16 +0400
  • 9d48ba58b3 Initial transform feedback support (#1370) gdkchan 2020-07-15 00:01:10 -0300
  • af9fed75f9 mods: Fix crash when loading via LoadCart (#1388) mageven 2020-07-15 05:10:17 +0530
  • c6b3fff4cb Fix depth stencil formats copy by matching equivalent color formats (#1198) gdkchan 2020-07-13 08:41:30 -0300
  • a37bff164e Add Fmax/minv_V & S/Ushl_S Inst.s with Tests. Fix Maxps/d & Minps/d d… (#1335) LDj3SNuD 2020-07-13 13:08:47 +0200
  • 787f47a637 Add SSE4.2 Path for CRC32, add A32 variant, add tests for non-castagnoli variants. (#1328) riperiperi 2020-07-13 11:48:14 +0100
  • e7ce74a4cf Fix Node Uses/Assignments (#1376) Ficture Seven 2020-07-13 14:20:07 +0400
  • c9ce656fec Fix folding of ConvertI64ToI32 imm64 (#1383) Ficture Seven 2020-07-13 13:10:33 +0400
  • 46e3bbfb76 Added graphics enhancements and dlc/mods info. (#1385) EmulationFanatic 2020-07-12 20:38:41 -0600
  • b961220176 New NVDEC and VIC implementation (#1384) gdkchan 2020-07-12 00:07:01 -0300
  • c5866b5c0b Mask shift constants on x86 backend (#1382) gdkchan 2020-07-11 02:52:38 -0300
  • 0774778c45 Fold ZeroExtend8/16/32 imm32/64 (#1358) Ficture Seven 2020-07-11 05:00:41 +0400
  • 147ae7a9ed Fold ConvertI64ToI32 imm64 (#1359) Ficture Seven 2020-07-11 04:35:38 +0400
  • b4077348ca Implement Logical Operation registers and functionality (#1380) riperiperi 2020-07-10 18:23:15 +0100
  • 534f319a7f Implement modding support (#1249) mageven 2020-07-09 10:01:15 +0530
  • 8d2436f04c Fix PPTC on Windows 7. (#1369) LDj3SNuD 2020-07-09 02:45:24 +0200
  • 4a152d4574 Implement Zero-Configuration Resolution Scaling (#1365) riperiperi 2020-07-07 03:41:07 +0100
  • 5db35e40e0 prepo: Update implementation for 10.x changes (#1361) Mary 2020-07-05 02:58:11 +0200
  • 65d66af152 Readd SoundIO as OpenAL fallback (#1356) Mary 2020-07-04 02:38:39 +0200
  • 074582f550 Fix compilation warnings and use new LibHac APIs for executable loading (#1350) Mary 2020-07-04 01:58:01 +0200
  • 6c30b282d1 Implement shader LEA instruction and improve bindless image load/store (#1355) gdkchan 2020-07-03 20:48:44 -0300
  • d4d55068cd Fix buffer to 3D texture copy (#1354) gdkchan 2020-07-03 20:37:36 -0300
  • 826e2866ee Changes to game list reloading (#1334) Xpl0itR 2020-07-04 00:29:36 +0100
  • c691217bee Implement audio backend configuration option (#1325) Xpl0itR 2020-07-04 00:16:49 +0100
  • 6bf83e3aca GameTableContextMenu: Implemented options for PPTC (#1321) Sera 2020-07-04 01:04:04 +0200
  • e7607f74da SettingsWindow: Add the ability to add multiple game directories at once (#1314) Sera 2020-07-04 00:57:03 +0200
  • 3d7a8fd8c8 Stub nifm IRequest GetAppletInfo (#1326) mageven 2020-07-04 04:18:07 +0530
  • 010f241e03 Support inline index buffer data (#1351) gdkchan 2020-07-03 19:41:27 -0300
  • 509eaae1b8 Fix compute restore of previous shader state (#1352) gdkchan 2020-07-03 19:30:41 -0300
  • 7d9c2a393a Call syncpoint expiration callback outside of the lock (#1349) gdkchan 2020-07-03 19:22:06 -0300
  • 751556cfc6 sockets: Make sure to write the receivedBuffer (#1346) Mary 2020-07-04 00:13:35 +0200
  • 0f0c3ca720 Remove dummy LLE project (#1336) gdkchan 2020-07-01 15:14:36 -0300
  • 61907f91ae Remember GUI column sort and separate hotkey settings from emulated input settings (#1223) Xpl0itR 2020-06-26 11:30:16 +0100
  • 00ef73d68c Fix VMVN (immediate), Add VPMIN, VPMAX, VMVN (register) (#1303) riperiperi 2020-06-24 01:43:44 +0100
  • 7cd48d493c Import DLC title key from ticket when loading into content manager (#1318) Xpl0itR 2020-06-23 12:25:12 +0100
  • 259e765586 Remove profiled build task from AppVeyor (#1319) Thog 2020-06-23 16:14:25 +0200
  • 61cd49afa3 Implement dlc management window (#1313) Xpl0itR 2020-06-23 01:32:07 +0100
  • da33a2f14e Copy the value of InputConfig to a new array before iterating (#1271) Xpl0itR 2020-06-22 21:19:30 +0100
  • 56076e0dbf Fix regression caused by wrong SB descriptor offset (#1316) gdkchan 2020-06-22 08:48:32 -0300
  • ab64df2bc4 Update NRR structs (#1291) VolcaEM 2020-06-22 13:36:55 +0200
  • 0c3e416db3 Implement aoc:u and support loading AddOnContent (#1221) mageven 2020-06-20 23:08:14 +0530
  • c379a37c01 Update README.md (#1302) EmulationFanatic 2020-06-20 07:09:56 -0600
  • 59f4490e22 Increment PTC version (#1311) Thog 2020-06-18 13:41:00 +0200
  • 9eca28857c Generalize tail continues (#1298) Ficture Seven 2020-06-18 07:37:21 +0400
  • ce57dc3f5e Add Profiled Persistent Translation Cache. (#769) LDj3SNuD 2020-06-16 20:28:02 +0200
  • a8fff72c30 VABS takes one input register, not two. (#1300) riperiperi 2020-06-14 01:32:21 +0100
  • 42b87695b9 Optimize texture format conversion, and MethodCopyBuffer (#1274) riperiperi 2020-06-13 23:31:06 +0100
  • 213e995638 Change console log to discard on overflow (#1241) mageven 2020-06-10 04:52:54 +0530
  • 90fd7a99d7 Stubbing ImportServerPki (#1281) Shrek5InTheatres2019 2020-06-06 04:04:30 -0700
  • 9a846f739d Faster crc32 implementation (#1294) merry 2020-06-05 11:58:27 +0100
  • 61a8e0d285 SurfaceFlinger: fix some bugs (#1262) Thog 2020-06-02 17:58:19 +0200
  • 1e0b2226b7 Implement FIFO semaphore (#1286) gdkchan 2020-05-29 05:51:10 -0300
  • 99da86d638 Add new depth-stencil formats (#1284) gdkchan 2020-05-28 20:01:18 -0300
  • 73c08482db Fix wrong face culling once and for all (#1277) gdkchan 2020-05-27 20:03:07 -0300
  • 55765f6866 Add FMaxNmV & FMinNmV Inst.s with Test. (#1279) LDj3SNuD 2020-05-27 18:51:59 +0200
  • 3da08dbf76 Support separate textures and samplers (#1216) gdkchan 2020-05-27 11:07:10 -0300