Commit graph

  • 7ccff037e8
    Fix some Vulkan validation errors (mostly related to barriers) (#5603) 1.1.1014 gdkchan 2023-09-14 14:58:11 -0300
  • a745913329
    Fix gl_Layer to geometry shader change not writing gl_Layer (#5682) 1.1.1013 gdkchan 2023-09-14 14:53:53 -0300
  • e25066f1cf Shader cache version bump Gabriel A 2023-09-14 14:18:45 -0300
  • c70e0e52a5 Fix gl_Layer to geometry shader change not writing gl_Layer Gabriel A 2023-09-14 14:15:15 -0300
  • 07550b2483
    Remove extra line TSRBerry 2023-09-14 17:57:27 +0200
  • 9c74789d62
    Rename struct members for LdnNetworkInfo TSR Berry 2023-09-14 17:55:38 +0200
  • 4c42a56bbb
    Add Flags attribute to ScanFilterFlag TSR Berry 2023-09-14 17:51:40 +0200
  • cd86b12205
    Use AcceptPolicy as a type for LdnNetworkInfo.StationAcceptPolicy TSR Berry 2023-09-14 17:49:31 +0200
  • 8d436f8a23
    Extract AddressList from AddressEntry TSR Berry 2023-09-14 17:49:06 +0200
  • 0f8ca5ef4a
    Fix missing trailing commas TSR Berry 2023-09-14 17:46:35 +0200
  • ae0b661c84
    Merge 683c67b3c8 into e6700b314f Wunk 2023-09-14 09:50:28 +0200
  • e6700b314f
    lbl: Migrate service to Horizon (#5628) 1.1.1012 Ac_K 2023-09-14 09:50:19 +0200
  • 4fe29a829b Remove unused field Gabriel A 2023-09-13 22:26:26 -0300
  • 068d819399 Fix comments Ac_K 2023-09-14 02:16:09 +0200
  • d995d0d276 Adjust CanFit calculation so that TryAllocateDescriptorSets never fails Gabriel A 2023-09-13 20:49:51 -0300
  • 9beb365cc3 Addresses gdkchan's feedback Ac_K 2023-09-14 01:31:47 +0200
  • 5642fb2a6a
    Dotnet whitespace command run Hayden Verschelden 2023-09-14 07:17:06 +1000
  • 806ffda0dc
    Fix double space, Fix private field Hayden Verschelden 2023-09-13 15:09:19 +1000
  • 2f56671407
    Fix typo TSRBerry 2023-09-12 13:32:14 +0200
  • 25047c9afc
    Hopefully fix warnings Hayden Verschelden 2023-09-12 15:18:15 +1000
  • ee81f6c4d8 Make GetDescriptorPoolSizes static Gabriel A 2023-09-12 00:55:20 -0300
  • 166b80019c Slice can be simplified Gabriel A 2023-09-12 00:44:04 -0300
  • 7eac3d85a2 Formatting Gabriel A 2023-09-12 00:37:26 -0300
  • 9002e2cbb7 Reduce the amount of descriptor pool allocations on Vulkan Gabriel A 2023-09-12 00:14:49 -0300
  • 683c67b3c8 Vulkan: Protect against CommandBufferLabelScope double-dispose Wunkolo 2023-09-11 19:15:27 -0700
  • c16e52f9c2 Vulkan: Conditionally enable CommandBufferLabelScope with GraphicsDebugLevel.All Wunkolo 2023-09-10 22:31:04 -0700
  • 580c1cfb45 Vulkan: Add several command buffer label-scopes Wunkolo 2022-12-18 10:34:21 -0800
  • 9d1d564993 Vulkan: Add CommandBufferLabelScope Wunkolo 2022-10-29 21:24:57 -0700
  • 65249e50d7
    Call CloseStation/CloseAccessPoint to reduce code duplication TSR Berry 2023-09-11 22:08:44 +0200
  • 9bd6475a6c
    Address code style issues and typos TSR Berry 2023-09-11 22:02:16 +0200
  • 48b15112aa
    Remove NetCoreServer dependency TSR Berry 2023-09-11 21:57:59 +0200
  • 11dd8e568f
    fix formatting issues Hayden Verschelden 2023-09-11 18:50:08 +1000
  • b525f9cdc1
    Fix: Improve loose file mod time Hayden Verschelden 2023-09-11 18:37:32 +1000
  • e2cfe6fe44
    Fix shader GlobalToStorage pass when base address comes from local or shared memory (#5668) 1.1.1011 gdkchan 2023-09-10 22:22:18 -0300
  • e860728c95 Span.Clear Gabriel A 2023-09-10 16:59:13 -0300
  • 119c8815cd Stub unsupported BSD socket options Gabriel A 2023-09-10 16:49:26 -0300
  • 9ec62af5f0 Shader cache version bump Gabriel A 2023-09-09 21:49:13 -0300
  • 6769941cf7 Fix shader GlobalToStorage pass when base address comes from local or shared memory Gabriel A 2023-09-09 21:44:57 -0300
  • 3a75c018f7 Add SupportedOSPlatform attribute on AppleHv classes Gabriel A 2023-09-08 15:37:24 -0300
  • ecc764ae21 Missing ThrowOnError call Gabriel A 2023-09-07 14:27:21 -0300
  • 8e8b172a2d Fix delta ticks calculation Gabriel A 2023-09-07 13:25:01 -0300
  • 27890a483b Fix timer interval (was 16us rather than 16ms) Gabriel A 2023-09-07 13:15:22 -0300
  • c7c2a6f2ce Fix naming violations on TimeApi Gabriel A 2023-09-07 13:11:30 -0300
  • 692e3336d7 Add VTimer as alternative interrupt method on Apple Hypervisor Gabriel A 2023-09-07 12:29:17 -0300
  • 5f98442e10 Add Custom FPS Limiter Anon 2023-05-02 20:46:00 -0500
  • 210f475484
    Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly' (#5545) 1.1.1010 Marco Carvalho 2023-09-07 09:10:58 -0300
  • ddb6493896
    Delete ResourceAccess (#5626) 1.1.1009 gdkchan 2023-09-05 17:59:21 -0300
  • 07a221b545
    Add missing summary doc tag TSR Berry 2023-09-05 18:07:59 +0200
  • 29e315f685
    Fix naming rule violations TSR Berry 2023-09-05 18:06:35 +0200
  • f631933e60
    Add macOS Headless release workflow (#5272) 1.1.1008 siegmund-heiss-ich 2023-09-05 01:28:44 +0200
  • 5ff6ea6d82
    Fix ShaderTools GpuAcessor default values (#5646) 1.1.1007 gdkchan 2023-09-04 20:16:09 -0300
  • c2d9c6955d
    Fix layer size for 3D textures with NPOT depth (#5640) 1.1.1006 gdkchan 2023-09-04 20:14:08 -0300
  • fbe0c211c1
    Use poetry run instead of spawning a shell (#5653) TSRBerry 2023-09-05 00:55:04 +0200
  • 71fd8ac349
    Use poetry run instead of spawning a shell TSR Berry 2023-09-05 00:41:08 +0200
  • a8c8e3e523
    ldn: Fix hardcoded /24 subnet mask TSR Berry 2023-02-03 23:54:23 +0100
  • 7f66bb335c
    Remove LdnHelper Ac_K 2023-02-19 01:25:11 +0100
  • c1732c9953
    Apply formatting TSR Berry 2023-09-04 23:32:38 +0200
  • 485f466e61
    Ava: Add update events for multiplayer options TSR Berry 2022-07-12 16:53:35 +0200
  • 7b00b24640
    Ava: Add Ldn options to SettingsNetworkTab TSR Berry 2022-07-12 16:06:31 +0200
  • 23b6e1dff2
    Make LDN compatible with Ryujinx/Ryujinx#3805 TSR Berry 2022-11-25 20:34:30 +0100
  • 1ac6ba31f2
    LDN-2-2 Rebase Ac_K 2020-07-21 16:13:32 +0200
  • 253df1f56d
    Don't dispose if there's no client. riperiperi 2021-01-04 03:14:44 +0000
  • 35bfeec2dd
    Make IUserLocalCommunicationService disposable riperiperi 2020-12-21 20:11:06 +0000
  • 176dabaf5d
    Don't set Connect flag for nodes already in the room before joining. riperiperi 2020-12-21 00:09:41 +0000
  • 11c96e71c6
    Fix the localCommunicationId = -1 Ac_K 2020-12-21 00:28:12 +0100
  • db176168bc
    Revert "Fix ARMS Scan (and other games using wrong LocalCommunicationId" riperiperi 2020-12-20 19:29:44 +0000
  • 9f74ddaaf3
    Fix latest update when host leaves riperiperi 2020-12-20 19:25:39 +0000
  • 146bf2c788
    Fix ARMS Scan (and other games using wrong LocalCommunicationId Ac_K 2020-12-20 13:33:51 +0100
  • 8e66296e7a
    Hotfix when LocalCommunicationId = 0xFFFFFFFFFFFFFFFF Ac_K 2020-12-20 04:25:00 +0100
  • a97847af88
    Implement GetNetworkInfoLatestUpdate riperiperi 2020-12-20 17:28:54 +0000
  • 41039cee45
    Fix some small issues riperiperi 2020-12-16 19:16:26 +0000
  • 9bc8a541fa
    Fix GetNetworkInfo riperiperi 2020-12-12 14:48:54 +0000
  • 843893c450
    Misc Changes riperiperi 2020-12-12 14:33:13 +0000
  • b1c9235817
    LDN-2 Initial Rebase Ac_K 2020-07-21 16:13:32 +0200
  • 1dab823095
    Add SetWirelessControllerRestriction and some cleanup Ac_K 2020-09-19 02:04:59 +0200
  • 036360bf13
    Add Initialize Packet riperiperi 2020-09-02 21:27:29 +0100
  • daf6b1ca3f
    Add Reject and Private Network support (v1) riperiperi 2020-08-30 19:07:49 +0100
  • 57761a62ab
    Fix InvalidHandle (in MK8D and other games) Ac_K 2020-08-27 23:24:43 +0200
  • 61e7a3a32c
    Big cleanup Ac_K 2020-08-23 23:41:24 +0200
  • b18ecd2f13
    Structs cleanup Ac_K 2020-08-21 03:15:52 +0200
  • 140bd2feab
    Disable *Private call and clean symbols Ac_K 2020-08-17 02:44:50 +0200
  • 0ef3b84a08
    Correctly handle errors when connecting. riperiperi 2020-08-16 20:47:59 +0100
  • 47f370cc73
    More fix Ac_K 2020-08-14 16:40:31 +0200
  • 7ebf695965
    some cleanup Ac_K 2020-08-14 15:49:38 +0200
  • 877e72c18c
    Refactoring IUserLocalCommunicationService Ac_K 2020-08-14 15:34:21 +0200
  • a127d6550a
    Update configuration + UI riperiperi 2020-08-09 19:09:45 +0100
  • 19ae9433bb
    Add comment to GetNetworkInfo riperiperi 2020-08-09 16:19:50 +0100
  • cfeeee45c7
    Call SignalDisconnect instead of SetState riperiperi 2020-08-08 14:49:39 +0100
  • 1ee8487ae9
    Missed a spot. riperiperi 2020-08-08 01:45:44 +0100
  • 7c652831e2
    Update logging calls. riperiperi 2020-08-08 01:43:22 +0100
  • 00743193fd
    Split out networking stuff from HLE, so it can be swapped. riperiperi 2020-08-06 17:57:32 +0100
  • 15079e14fc
    Limit max number of games. riperiperi 2020-07-30 23:06:07 +0100
  • 153bcfebc2
    Add station accept policy, disconnect function. riperiperi 2020-07-30 22:35:21 +0100
  • 30f877b1db
    Enable NoDelay on all sockets. riperiperi 2020-07-30 03:01:58 +0100
  • 08bdbbbd0e
    Fix some more stupid things. riperiperi 2020-07-30 00:36:54 +0100
  • 1727096b39
    Fix scan. riperiperi 2020-07-29 23:37:07 +0100
  • a0b5a0f64e
    Improve signalling of internal events. riperiperi 2020-07-29 20:27:19 +0100
  • a42ca52aeb
    Add Disconnect packet riperiperi 2020-07-26 15:02:39 +0100
  • 6b2d9d2211
    Lots of WIP riperiperi 2020-07-25 00:34:17 +0100
  • db0f3c0b74
    ci: bump actions/checkout from 3 to 4 (#5650) dependabot[bot] 2023-09-04 22:16:17 +0200