using Ryujinx.Graphics.Shader.StructuredIr; namespace Ryujinx.Graphics.Shader.CodeGen.Msl { static class Declarations { public static void Declare(CodeGenContext context, StructuredProgramInfo info) { context.AppendLine("#include "); context.AppendLine("#include "); context.AppendLine(); context.AppendLine("using namespace metal;"); } } }