namespace Ryujinx.Graphics.Nvdec { public readonly struct FrameDecodedEventArgs { public ApplicationId ApplicationId { get; } public uint LumaOffset { get; } public uint ChromaOffset { get; } internal FrameDecodedEventArgs(ApplicationId applicationId, uint lumaOffset, uint chromaOffset) { ApplicationId = applicationId; LumaOffset = lumaOffset; ChromaOffset = chromaOffset; } } }