using Ryujinx.Graphics.Shader.IntermediateRepresentation; using Ryujinx.Graphics.Shader.StructuredIr; using Ryujinx.Graphics.Shader.Translation; using System; using System.Text; using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenBallot; using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenBarrier; using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenCall; using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper; using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenMemory; using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenVector; using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo; namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions { static class InstGen { public static string GetExpression(CodeGenContext context, IAstNode node) { if (node is AstOperation operation) { return GetExpression(context, operation); } else if (node is AstOperand operand) { return context.OperandManager.GetExpression(context, operand); } throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\"."); } private static string GetExpression(CodeGenContext context, AstOperation operation) { Instruction inst = operation.Inst; InstInfo info = GetInstructionInfo(inst); if ((info.Type & InstType.Call) != 0) { bool atomic = (info.Type & InstType.Atomic) != 0; int arity = (int)(info.Type & InstType.ArityMask); StringBuilder builder = new(); if (atomic && (operation.StorageKind == StorageKind.StorageBuffer || operation.StorageKind == StorageKind.SharedMemory)) { AggregateType dstType = operation.Inst == Instruction.AtomicMaxS32 || operation.Inst == Instruction.AtomicMinS32 ? AggregateType.S32 : AggregateType.U32; builder.Append($"(device {Declarations.GetVarTypeName(dstType, true)}*)&{GenerateLoadOrStore(context, operation, isStore: false)}"); for (int argIndex = operation.SourcesCount - arity + 2; argIndex < operation.SourcesCount; argIndex++) { builder.Append($", {GetSourceExpr(context, operation.GetSource(argIndex), dstType)}, memory_order_relaxed"); } } else { for (int argIndex = 0; argIndex < arity; argIndex++) { if (argIndex != 0) { builder.Append(", "); } AggregateType dstType = GetSrcVarType(inst, argIndex); builder.Append(GetSourceExpr(context, operation.GetSource(argIndex), dstType)); } } return $"{info.OpName}({builder})"; } else if ((info.Type & InstType.Op) != 0) { string op = info.OpName; if (inst == Instruction.Return && operation.SourcesCount != 0) { return $"{op} {GetSourceExpr(context, operation.GetSource(0), context.CurrentFunction.ReturnType)}"; } if (inst == Instruction.Return && context.Definitions.Stage is ShaderStage.Vertex or ShaderStage.Fragment) { return $"{op} out"; } int arity = (int)(info.Type & InstType.ArityMask); string[] expr = new string[arity]; for (int index = 0; index < arity; index++) { IAstNode src = operation.GetSource(index); string srcExpr = GetSourceExpr(context, src, GetSrcVarType(inst, index)); bool isLhs = arity == 2 && index == 0; expr[index] = Enclose(srcExpr, src, inst, info, isLhs); } switch (arity) { case 0: return op; case 1: return op + expr[0]; case 2: return $"{expr[0]} {op} {expr[1]}"; case 3: return $"{expr[0]} {op[0]} {expr[1]} {op[1]} {expr[2]}"; } } else if ((info.Type & InstType.Special) != 0) { switch (inst & Instruction.Mask) { case Instruction.Ballot: return Ballot(context, operation); case Instruction.Barrier: return Barrier(context, operation); case Instruction.Call: return Call(context, operation); case Instruction.FSIBegin: return "|| FSI BEGIN ||"; case Instruction.FSIEnd: return "|| FSI END ||"; case Instruction.GroupMemoryBarrier: return "|| FIND GROUP MEMORY BARRIER ||"; case Instruction.ImageLoad: case Instruction.ImageStore: case Instruction.ImageAtomic: return ImageLoadOrStore(context, operation); case Instruction.Load: return Load(context, operation); case Instruction.Lod: return Lod(context, operation); case Instruction.MemoryBarrier: return "|| MEMORY BARRIER ||"; case Instruction.Store: return Store(context, operation); case Instruction.SwizzleAdd: return "|| SWIZZLE ADD ||"; case Instruction.TextureSample: return TextureSample(context, operation); case Instruction.TextureQuerySamples: return TextureQuerySamples(context, operation); case Instruction.TextureQuerySize: return TextureQuerySize(context, operation); case Instruction.PackHalf2x16: return PackHalf2x16(context, operation); case Instruction.UnpackHalf2x16: return UnpackHalf2x16(context, operation); case Instruction.VectorExtract: return VectorExtract(context, operation); case Instruction.VoteAllEqual: return VoteAllEqual(context, operation); } } // TODO: Return this to being an error return $"Unexpected instruction type \"{info.Type}\"."; } } }