// // Copyright (c) 2019-2021 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. // namespace Ryujinx.Audio.Renderer.Common { /// <summary> /// The type of an effect. /// </summary> public enum EffectType : byte { /// <summary> /// Invalid effect. /// </summary> Invalid, /// <summary> /// Effect applying additional mixing capability. /// </summary> BufferMix, /// <summary> /// Effect applying custom user effect (via auxiliary buffers). /// </summary> AuxiliaryBuffer, /// <summary> /// Effect applying a delay. /// </summary> Delay, /// <summary> /// Effect applying a reverberation effect via a given preset. /// </summary> Reverb, /// <summary> /// Effect applying a 3D reverberation effect via a given preset. /// </summary> Reverb3d, /// <summary> /// Effect applying a biquad filter. /// </summary> BiquadFilter } }