namespace Ryujinx.Graphics.Gal
{
    public enum GalTextureFormat
    {
        A8B8G8R8 = 0x8,
        A1B5G5R5 = 0x14,
        B5G6R5   = 0x15,
        BC1      = 0x24,
        BC2      = 0x25,
        BC3      = 0x26,
        BC4      = 0x27,
        BC5      = 0x28
    }
}