using Ryujinx.HLE.OsHle; using System; namespace Ryujinx.HLE.Input { public class Hid { /* * Reference: * https://github.com/reswitched/libtransistor/blob/development/lib/hid.c * https://github.com/reswitched/libtransistor/blob/development/include/libtransistor/hid.h * https://github.com/switchbrew/libnx/blob/master/nx/source/services/hid.c * https://github.com/switchbrew/libnx/blob/master/nx/include/switch/services/hid.h */ private const int HidHeaderSize = 0x400; private const int HidTouchScreenSize = 0x3000; private const int HidMouseSize = 0x400; private const int HidKeyboardSize = 0x400; private const int HidUnkSection1Size = 0x400; private const int HidUnkSection2Size = 0x400; private const int HidUnkSection3Size = 0x400; private const int HidUnkSection4Size = 0x400; private const int HidUnkSection5Size = 0x200; private const int HidUnkSection6Size = 0x200; private const int HidUnkSection7Size = 0x200; private const int HidUnkSection8Size = 0x800; private const int HidControllerSerialsSize = 0x4000; private const int HidControllersSize = 0x32000; private const int HidUnkSection9Size = 0x800; private const int HidTouchHeaderSize = 0x28; private const int HidTouchEntrySize = 0x298; private const int HidTouchEntryHeaderSize = 0x10; private const int HidTouchEntryTouchSize = 0x28; private const int HidControllerSize = 0x5000; private const int HidControllerHeaderSize = 0x28; private const int HidControllerLayoutsSize = 0x350; private const int HidControllersLayoutHeaderSize = 0x20; private const int HidControllersInputEntrySize = 0x30; private const int HidHeaderOffset = 0; private const int HidTouchScreenOffset = HidHeaderOffset + HidHeaderSize; private const int HidMouseOffset = HidTouchScreenOffset + HidTouchScreenSize; private const int HidKeyboardOffset = HidMouseOffset + HidMouseSize; private const int HidUnkSection1Offset = HidKeyboardOffset + HidKeyboardSize; private const int HidUnkSection2Offset = HidUnkSection1Offset + HidUnkSection1Size; private const int HidUnkSection3Offset = HidUnkSection2Offset + HidUnkSection2Size; private const int HidUnkSection4Offset = HidUnkSection3Offset + HidUnkSection3Size; private const int HidUnkSection5Offset = HidUnkSection4Offset + HidUnkSection4Size; private const int HidUnkSection6Offset = HidUnkSection5Offset + HidUnkSection5Size; private const int HidUnkSection7Offset = HidUnkSection6Offset + HidUnkSection6Size; private const int HidUnkSection8Offset = HidUnkSection7Offset + HidUnkSection7Size; private const int HidControllerSerialsOffset = HidUnkSection8Offset + HidUnkSection8Size; private const int HidControllersOffset = HidControllerSerialsOffset + HidControllerSerialsSize; private const int HidUnkSection9Offset = HidControllersOffset + HidControllersSize; private const int HidEntryCount = 17; private Switch Device; private long HidPosition; public Hid(Switch Device, long HidPosition) { this.Device = Device; this.HidPosition = HidPosition; Device.Memory.FillWithZeros(HidPosition, Horizon.HidSize); InitializeJoyconPair( JoyConColor.Body_Neon_Red, JoyConColor.Buttons_Neon_Red, JoyConColor.Body_Neon_Blue, JoyConColor.Buttons_Neon_Blue); } private void InitializeJoyconPair( JoyConColor LeftColorBody, JoyConColor LeftColorButtons, JoyConColor RightColorBody, JoyConColor RightColorButtons) { long BaseControllerOffset = HidPosition + HidControllersOffset + 8 * HidControllerSize; HidControllerType Type = HidControllerType.ControllerType_Handheld; bool IsHalf = false; HidControllerColorDesc SingleColorDesc = HidControllerColorDesc.ColorDesc_ColorsNonexistent; JoyConColor SingleColorBody = JoyConColor.Black; JoyConColor SingleColorButtons = JoyConColor.Black; HidControllerColorDesc SplitColorDesc = 0; Device.Memory.WriteInt32(BaseControllerOffset + 0x0, (int)Type); Device.Memory.WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0); Device.Memory.WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc); Device.Memory.WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody); Device.Memory.WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons); Device.Memory.WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc); Device.Memory.WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody); Device.Memory.WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons); Device.Memory.WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody); Device.Memory.WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons); } public void SetJoyconButton( HidControllerId ControllerId, HidControllerLayouts ControllerLayout, HidControllerButtons Buttons, HidJoystickPosition LeftStick, HidJoystickPosition RightStick) { long ControllerOffset = HidPosition + HidControllersOffset; ControllerOffset += (int)ControllerId * HidControllerSize; ControllerOffset += HidControllerHeaderSize; ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize; long LastEntry = Device.Memory.ReadInt64(ControllerOffset + 0x10); long CurrEntry = (LastEntry + 1) % HidEntryCount; long Timestamp = GetTimestamp(); Device.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp); Device.Memory.WriteInt64(ControllerOffset + 0x8, HidEntryCount); Device.Memory.WriteInt64(ControllerOffset + 0x10, CurrEntry); Device.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1); ControllerOffset += HidControllersLayoutHeaderSize; long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize; ControllerOffset += CurrEntry * HidControllersInputEntrySize; long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1; Device.Memory.WriteInt64(ControllerOffset + 0x0, SampleCounter); Device.Memory.WriteInt64(ControllerOffset + 0x8, SampleCounter); Device.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons); Device.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX); Device.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY); Device.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX); Device.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY); Device.Memory.WriteInt64(ControllerOffset + 0x28, (uint)HidControllerConnState.Controller_State_Connected | (uint)HidControllerConnState.Controller_State_Wired); } public void SetTouchPoints(params HidTouchPoint[] Points) { long TouchScreenOffset = HidPosition + HidTouchScreenOffset; long LastEntry = Device.Memory.ReadInt64(TouchScreenOffset + 0x10); long CurrEntry = (LastEntry + 1) % HidEntryCount; long Timestamp = GetTimestamp(); Device.Memory.WriteInt64(TouchScreenOffset + 0x0, Timestamp); Device.Memory.WriteInt64(TouchScreenOffset + 0x8, HidEntryCount); Device.Memory.WriteInt64(TouchScreenOffset + 0x10, CurrEntry); Device.Memory.WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1); Device.Memory.WriteInt64(TouchScreenOffset + 0x20, Timestamp); long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize; long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize; long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1; TouchEntryOffset += CurrEntry * HidTouchEntrySize; Device.Memory.WriteInt64(TouchEntryOffset + 0x0, SampleCounter); Device.Memory.WriteInt64(TouchEntryOffset + 0x8, Points.Length); TouchEntryOffset += HidTouchEntryHeaderSize; const int Padding = 0; int Index = 0; foreach (HidTouchPoint Point in Points) { Device.Memory.WriteInt64(TouchEntryOffset + 0x0, Timestamp); Device.Memory.WriteInt32(TouchEntryOffset + 0x8, Padding); Device.Memory.WriteInt32(TouchEntryOffset + 0xc, Index++); Device.Memory.WriteInt32(TouchEntryOffset + 0x10, Point.X); Device.Memory.WriteInt32(TouchEntryOffset + 0x14, Point.Y); Device.Memory.WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX); Device.Memory.WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY); Device.Memory.WriteInt32(TouchEntryOffset + 0x20, Point.Angle); Device.Memory.WriteInt32(TouchEntryOffset + 0x24, Padding); TouchEntryOffset += HidTouchEntryTouchSize; } } private static long GetTimestamp() { return (long)((ulong)Environment.TickCount * 19_200); } } }