using Gtk; using System; using System.Reflection; using GUI = Gtk.Builder.ObjectAttribute; namespace Ryujinx.UI.UI.Debugging { public class Debugger : Gtk.Window { [GUI] Notebook DebuggerNotebook; public Debugger() : this(new Builder("Debugger.glade")) { } public Debugger(Builder builder) : base(builder.GetObject("Debugger").Handle) { builder.Autoconnect(this); //Add Pages Label LogLabel = new Label("Log"); LogPage LogPage = new LogPage(); DebuggerNotebook.AppendPage(LogPage.Widget, LogLabel); } } }