using System; using static Ryujinx.Ui.Common.Configuration.ConfigurationState.UiSection; namespace Ryujinx.Ui.Common { public static class FileTypesExtensions { /// <summary> /// Gets the current <see cref="ShownFileTypeSettings"/> value for the correlating FileType name. /// </summary> /// <param name="type">The name of the <see cref="ShownFileTypeSettings"/> parameter to get the value of.</param> /// <param name="config">The config instance to get the value from.</param> /// <returns>The current value of the setting. Value is <see langword="true"/> if the file type is the be shown on the games list, <see langword="false"/> otherwise.</returns> public static bool GetConfigValue(this FileTypes type, ShownFileTypeSettings config) => type switch { FileTypes.NSP => config.NSP.Value, FileTypes.PFS0 => config.PFS0.Value, FileTypes.XCI => config.XCI.Value, FileTypes.NCA => config.NCA.Value, FileTypes.NRO => config.NRO.Value, FileTypes.NSO => config.NSO.Value, _ => throw new ArgumentOutOfRangeException(nameof(type), type, null) }; } }