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15 lines
296 B
C#
15 lines
296 B
C#
namespace Ryujinx.Graphics.Gpu.State
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{
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/// <summary>
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/// Texture to texture copy control.
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/// </summary>
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struct CopyTextureControl
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{
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public uint Packed;
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public bool UnpackLinearFilter()
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{
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return (Packed & (1u << 4)) != 0;
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}
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}
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} |