mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-11-16 10:05:25 +00:00
521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
using ChocolArm64.Memory;
|
|
using Ryujinx.HLE.HOS.Ipc;
|
|
using Ryujinx.HLE.HOS.Kernel;
|
|
using System.IO;
|
|
|
|
namespace Ryujinx.HLE.HOS
|
|
{
|
|
class ServiceCtx
|
|
{
|
|
public Switch Device { get; private set; }
|
|
public Process Process { get; private set; }
|
|
public AMemory Memory { get; private set; }
|
|
public KSession Session { get; private set; }
|
|
public IpcMessage Request { get; private set; }
|
|
public IpcMessage Response { get; private set; }
|
|
public BinaryReader RequestData { get; private set; }
|
|
public BinaryWriter ResponseData { get; private set; }
|
|
|
|
public ServiceCtx(
|
|
Switch Device,
|
|
Process Process,
|
|
AMemory Memory,
|
|
KSession Session,
|
|
IpcMessage Request,
|
|
IpcMessage Response,
|
|
BinaryReader RequestData,
|
|
BinaryWriter ResponseData)
|
|
{
|
|
this.Device = Device;
|
|
this.Process = Process;
|
|
this.Memory = Memory;
|
|
this.Session = Session;
|
|
this.Request = Request;
|
|
this.Response = Response;
|
|
this.RequestData = RequestData;
|
|
this.ResponseData = ResponseData;
|
|
}
|
|
}
|
|
} |