Ryujinx/src/Ryujinx.Graphics.OpenGL/Constants.cs
gdkchan 6ed613a6e6
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass

* Handle subgroup sizes higher than 32

* Stop using the subgroup size control extension

* Make GenerateShuffleFunction static

* Shader cache version bump
2023-08-16 21:31:07 -03:00

12 lines
372 B
C#

namespace Ryujinx.Graphics.OpenGL
{
static class Constants
{
public const int MaxRenderTargets = 8;
public const int MaxViewports = 16;
public const int MaxVertexAttribs = 16;
public const int MaxVertexBuffers = 16;
public const int MaxTransformFeedbackBuffers = 4;
public const int MaxSubgroupSize = 64;
}
}