Ryujinx/Ryujinx.HLE
Ac_K 0e93a51030 bcat:u: Implement EnumerateDeliveryCacheDirectory (#768)
* bcat:u: Implement EnumerateDeliveryCacheDirectory

Basic implementation `EnumerateDeliveryCacheDirectory` call to `IDeliveryCacheStorageService` according to RE.  (close #622)
I've added some comments in the whole service for when we'll implement a real bcat implementation.
For now, all games who use it isn't playable because of GPU.

* Use Array instead of List

* Add ApplicationLaunchPropertyHelper

* Fix helper

* Fix helper 2

* Fix ApplicationLaunchProperty Default

* Fix ApplicationLaunchProperty 2

* Fix folder
2019-09-10 11:55:28 +02:00
..
Exceptions Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
FileSystem Implement basic support of SystemSaveData and Cleanup IFileSystemProxy (#767) 2019-09-08 23:33:40 +02:00
HOS bcat:u: Implement EnumerateDeliveryCacheDirectory (#768) 2019-09-10 11:55:28 +02:00
Input Little rewrite of HID input (#723) 2019-07-22 20:15:46 +03:00
Loaders Added GUI to Ryujinx (#695) 2019-09-02 13:03:57 -03:00
Resource Implement Shared Fonts (#215) 2018-08-04 18:38:49 -03:00
Utilities Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
DeviceMemory.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs Built in profiling (#567) 2019-04-26 14:53:10 +10:00
Ryujinx.HLE.csproj Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 (#429) 2018-09-25 19:59:29 -03:00
Switch.cs Logger and Configuration Refactoring (#573) 2019-02-11 09:00:32 -03:00