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It recompresses ASTC textures into BC7, which might reduce VRAM usage significantly on games that uses ASTC textures |
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AstcDecoder.cs | ||
AstcDecoderException.cs | ||
AstcPixel.cs | ||
Bits.cs | ||
BitStream128.cs | ||
EndPointSet.cs | ||
IntegerEncoded.cs | ||
IntegerSequence.cs |