Ryujinx/src/Ryujinx.Graphics.Gpu/Engine/GPFifo
Marco Carvalho 86de288142
Removing shift by 0 (#5249)
* Integral numbers should not be shifted by zero or more than their number of bits-1

* more
2023-06-09 11:23:44 +02:00
..
CompressedMethod.cs Removing shift by 0 (#5249) 2023-06-09 11:23:44 +02:00
GPEntry.cs Removing shift by 0 (#5249) 2023-06-09 11:23:44 +02:00
GPFifoClass.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
GPFifoClassState.cs Removing shift by 0 (#5249) 2023-06-09 11:23:44 +02:00
GPFifoDevice.cs Uneven frame pacing with vsync (#4744) 2023-04-29 21:54:41 +01:00
GPFifoProcessor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00