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24 lines
807 B
C#
24 lines
807 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
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{
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struct BufferGetGpuAddressCommand : IGALCommand
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{
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public CommandType CommandType => CommandType.BufferGetGpuAddress;
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private BufferHandle _buffer;
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private TableRef<ResultBox<ulong>> _result;
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public void Set(BufferHandle buffer, TableRef<ResultBox<ulong>> result)
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{
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_buffer = buffer;
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_result = result;
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}
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public static void Run(ref BufferGetGpuAddressCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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ulong result = renderer.GetBufferGpuAddress(threaded.Buffers.MapBuffer(command._buffer));
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command._result.Get(threaded).Result = result;
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}
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}
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}
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