Ryujinx/src/Ryujinx.Graphics.GAL/ITextureArray.cs
gdkchan c0f2491eae
Vulkan separate descriptor set fixes (#6895)
* Ensure descriptor sets are only re-used when all command buffers using it have completed

* Fix some SPIR-V capabilities

* Set update after bind flag if we exceed limits

* Simpler fix for Intel

* Format whitespace

* Make struct readonly

* Add barriers for extra set arrays too
2024-06-02 22:40:28 -03:00

10 lines
227 B
C#

using System;
namespace Ryujinx.Graphics.GAL
{
public interface ITextureArray : IDisposable
{
void SetSamplers(int index, ISampler[] samplers);
void SetTextures(int index, ITexture[] textures);
}
}