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DiskCache
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Extend bindless elimination to catch a few more specific cases (#6921)
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2024-06-16 14:46:27 -03:00 |
HashTable
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
CachedShaderBindings.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
CachedShaderProgram.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
CachedShaderStage.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
ComputeShaderCacheHashTable.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
GpuAccessor.cs
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Add support for bindless textures from storage buffer on Vulkan (#6721)
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2024-05-14 16:47:16 +02:00 |
GpuAccessorBase.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
GpuAccessorState.cs
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Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2024-04-22 15:05:55 -03:00 |
GpuChannelComputeState.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
GpuChannelGraphicsState.cs
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Add support for bindless textures from storage buffer on Vulkan (#6721)
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2024-05-14 16:47:16 +02:00 |
GpuChannelPoolState.cs
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Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2024-04-22 15:05:55 -03:00 |
ResourceCounts.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
ShaderAddresses.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
ShaderAsCompute.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
ShaderCache.cs
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Add support for bindless textures from storage buffer on Vulkan (#6721)
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2024-05-14 16:47:16 +02:00 |
ShaderCacheHashTable.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
ShaderCacheState.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
ShaderCodeAccessor.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
ShaderDumper.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
ShaderDumpPaths.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
ShaderInfoBuilder.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
ShaderSpecializationList.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
ShaderSpecializationState.cs
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Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
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2024-04-22 15:05:55 -03:00 |
TransformFeedbackDescriptor.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |