Ryujinx/Ryujinx.Graphics.OpenGL/Queries
2022-02-12 15:22:23 +01:00
..
BufferedQuery.cs Fix deadlock for GPU counter report when 0 draws are done (#3019) 2022-01-21 19:19:15 -03:00
CounterQueue.cs Fix deadlock for GPU counter report when 0 draws are done (#3019) 2022-01-21 19:19:15 -03:00
CounterQueueEvent.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
Counters.cs Use Enum generic overloads 2022-02-12 15:22:23 +01:00