mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-12-27 02:53:04 +00:00
0fbcd630bc
* Replace usage of `DllImport` with `LibraryImport` * Mark methods as `partial` * Marshalling * More `partial` & marshalling * More `partial` and marshalling * More partial and marshalling * Update GdiPlusHelper to LibraryImport * Unicorn * More Partial * Marshal * Specify EntryPoint * Specify EntryPoint * Change GlobalMemoryStatusEx to LibraryImport * Change RegisterClassEx to LibraryImport * Define EntryPoints * Update Ryujinx.Ava/Ui/Controls/Win32NativeInterop.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFmpegApi.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Move return mashal * Remove calling convention specification * Remove calling conventions * Update Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx.Ava/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary-nyan <thog@protonmail.com>
163 lines
6 KiB
C#
163 lines
6 KiB
C#
using System;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Runtime.InteropServices;
|
|
using System.Runtime.InteropServices.Marshalling;
|
|
using System.Runtime.Versioning;
|
|
using System.Threading;
|
|
|
|
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
|
|
|
|
namespace Ryujinx.Common.Memory.PartialUnmaps
|
|
{
|
|
/// <summary>
|
|
/// State for partial unmaps. Intended to be used on Windows.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public partial struct PartialUnmapState
|
|
{
|
|
public NativeReaderWriterLock PartialUnmapLock;
|
|
public int PartialUnmapsCount;
|
|
public ThreadLocalMap<int> LocalCounts;
|
|
|
|
public readonly static int PartialUnmapLockOffset;
|
|
public readonly static int PartialUnmapsCountOffset;
|
|
public readonly static int LocalCountsOffset;
|
|
|
|
public readonly static IntPtr GlobalState;
|
|
|
|
[SupportedOSPlatform("windows")]
|
|
[LibraryImport("kernel32.dll")]
|
|
public static partial int GetCurrentThreadId();
|
|
|
|
[SupportedOSPlatform("windows")]
|
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
|
private static partial IntPtr OpenThread(int dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwThreadId);
|
|
|
|
[SupportedOSPlatform("windows")]
|
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
|
[return: MarshalAs (UnmanagedType.Bool)]
|
|
public static partial bool CloseHandle(IntPtr hObject);
|
|
|
|
[SupportedOSPlatform("windows")]
|
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
|
[return: MarshalAs(UnmanagedType.Bool)]
|
|
private static partial bool GetExitCodeThread(IntPtr hThread, out uint lpExitCode);
|
|
|
|
/// <summary>
|
|
/// Creates a global static PartialUnmapState and populates the field offsets.
|
|
/// </summary>
|
|
static unsafe PartialUnmapState()
|
|
{
|
|
PartialUnmapState instance = new PartialUnmapState();
|
|
|
|
PartialUnmapLockOffset = OffsetOf(ref instance, ref instance.PartialUnmapLock);
|
|
PartialUnmapsCountOffset = OffsetOf(ref instance, ref instance.PartialUnmapsCount);
|
|
LocalCountsOffset = OffsetOf(ref instance, ref instance.LocalCounts);
|
|
|
|
int size = Unsafe.SizeOf<PartialUnmapState>();
|
|
GlobalState = Marshal.AllocHGlobal(size);
|
|
Unsafe.InitBlockUnaligned((void*)GlobalState, 0, (uint)size);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Resets the global state.
|
|
/// </summary>
|
|
public static unsafe void Reset()
|
|
{
|
|
int size = Unsafe.SizeOf<PartialUnmapState>();
|
|
Unsafe.InitBlockUnaligned((void*)GlobalState, 0, (uint)size);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a reference to the global state.
|
|
/// </summary>
|
|
/// <returns>A reference to the global state</returns>
|
|
public static unsafe ref PartialUnmapState GetRef()
|
|
{
|
|
return ref Unsafe.AsRef<PartialUnmapState>((void*)GlobalState);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if an access violation handler should retry execution due to a fault caused by partial unmap.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Due to Windows limitations, <see cref="UnmapView"/> might need to unmap more memory than requested.
|
|
/// The additional memory that was unmapped is later remapped, however this leaves a time gap where the
|
|
/// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
|
|
/// access violation and retrying if it happened between the unmap and remap operation.
|
|
/// This method can be used to decide if retrying in such cases is necessary or not.
|
|
///
|
|
/// This version of the function is not used, but serves as a reference for the native
|
|
/// implementation in ARMeilleure.
|
|
/// </remarks>
|
|
/// <returns>True if execution should be retried, false otherwise</returns>
|
|
[SupportedOSPlatform("windows")]
|
|
public bool RetryFromAccessViolation()
|
|
{
|
|
PartialUnmapLock.AcquireReaderLock();
|
|
|
|
int threadID = GetCurrentThreadId();
|
|
int threadIndex = LocalCounts.GetOrReserve(threadID, 0);
|
|
|
|
if (threadIndex == -1)
|
|
{
|
|
// Out of thread local space... try again later.
|
|
|
|
PartialUnmapLock.ReleaseReaderLock();
|
|
|
|
return true;
|
|
}
|
|
|
|
ref int threadLocalPartialUnmapsCount = ref LocalCounts.GetValue(threadIndex);
|
|
|
|
bool retry = threadLocalPartialUnmapsCount != PartialUnmapsCount;
|
|
if (retry)
|
|
{
|
|
threadLocalPartialUnmapsCount = PartialUnmapsCount;
|
|
}
|
|
|
|
PartialUnmapLock.ReleaseReaderLock();
|
|
|
|
return retry;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Iterates and trims threads in the thread -> count map that
|
|
/// are no longer active.
|
|
/// </summary>
|
|
[SupportedOSPlatform("windows")]
|
|
public void TrimThreads()
|
|
{
|
|
const uint ExitCodeStillActive = 259;
|
|
const int ThreadQueryInformation = 0x40;
|
|
|
|
Span<int> ids = LocalCounts.ThreadIds.AsSpan();
|
|
|
|
for (int i = 0; i < ids.Length; i++)
|
|
{
|
|
int id = ids[i];
|
|
|
|
if (id != 0)
|
|
{
|
|
IntPtr handle = OpenThread(ThreadQueryInformation, false, (uint)id);
|
|
|
|
if (handle == IntPtr.Zero)
|
|
{
|
|
Interlocked.CompareExchange(ref ids[i], 0, id);
|
|
}
|
|
else
|
|
{
|
|
GetExitCodeThread(handle, out uint exitCode);
|
|
|
|
if (exitCode != ExitCodeStillActive)
|
|
{
|
|
Interlocked.CompareExchange(ref ids[i], 0, id);
|
|
}
|
|
|
|
CloseHandle(handle);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|