Ryujinx/Ryujinx.Graphics.GAL/Multithreading
Emmanuel Hansen 8a1bdf1f1e Add support for avalonia (#6)
* add avalonia support

* only lock around skia flush

* addressed review

* cleanup

* add fallback size if avalonia attempts to render but the window size is 0. read desktop scale after enabling dpi check

* fix getting window handle on linux. skip render is size is 0
2022-06-17 22:47:03 +01:00
..
Commands Add barrier before use of some modified images 2022-06-17 22:46:56 +01:00
Model Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
Resources Cleanup for merge (note: disables spir-v) 2022-06-17 22:42:50 +01:00
BufferMap.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
CommandHelper.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
CommandType.cs WIP Vulkan implementation 2022-06-17 22:42:30 +01:00
SyncMap.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
ThreadedHelpers.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
ThreadedPipeline.cs Add barrier before use of some modified images 2022-06-17 22:46:56 +01:00
ThreadedRenderer.cs Add support for avalonia (#6) 2022-06-17 22:47:03 +01:00
ThreadedWindow.cs Add support for avalonia (#6) 2022-06-17 22:47:03 +01:00