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* Implement a new JIT for Arm devices * Auto-format * Make a lot of Assembler members read-only * More read-only * Fix more warnings * ObjectDisposedException.ThrowIf * New JIT cache for platforms that enforce W^X, currently unused * Remove unused using * Fix assert * Pass memory manager type around * Safe memory manager mode support + other improvements * Actual safe memory manager mode masking support * PR feedback
138 lines
3.8 KiB
C#
138 lines
3.8 KiB
C#
using Ryujinx.Cpu.LightningJit.Graph;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace Ryujinx.Cpu.LightningJit.Arm64
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{
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class Block : IBlock
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{
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public int Index { get; private set; }
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private readonly List<Block> _predecessors;
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private readonly List<Block> _successors;
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public int PredecessorsCount => _predecessors.Count;
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public int SuccessorsCount => _successors.Count;
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public readonly ulong Address;
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public readonly ulong EndAddress;
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public readonly List<InstInfo> Instructions;
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public readonly bool EndsWithBranch;
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public readonly bool IsTruncated;
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public readonly bool IsLoopEnd;
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public Block(ulong address, ulong endAddress, List<InstInfo> instructions, bool endsWithBranch, bool isTruncated, bool isLoopEnd)
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{
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Debug.Assert((int)((endAddress - address) / 4) == instructions.Count);
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_predecessors = new();
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_successors = new();
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Address = address;
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EndAddress = endAddress;
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Instructions = instructions;
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EndsWithBranch = endsWithBranch;
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IsTruncated = isTruncated;
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IsLoopEnd = isLoopEnd;
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}
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public (Block, Block) SplitAtAddress(ulong address)
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{
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int splitIndex = (int)((address - Address) / 4);
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int splitCount = Instructions.Count - splitIndex;
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// Technically those are valid, but we don't want to create empty blocks.
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Debug.Assert(splitIndex != 0);
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Debug.Assert(splitCount != 0);
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Block leftBlock = new(
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Address,
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address,
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Instructions.GetRange(0, splitIndex),
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false,
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false,
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false);
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Block rightBlock = new(
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address,
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EndAddress,
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Instructions.GetRange(splitIndex, splitCount),
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EndsWithBranch,
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IsTruncated,
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IsLoopEnd);
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return (leftBlock, rightBlock);
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}
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public void Number(int index)
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{
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Index = index;
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}
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public void AddSuccessor(Block block)
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{
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if (!_successors.Contains(block))
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{
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_successors.Add(block);
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}
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}
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public void AddPredecessor(Block block)
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{
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if (!_predecessors.Contains(block))
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{
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_predecessors.Add(block);
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}
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}
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public IBlock GetSuccessor(int index)
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{
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return _successors[index];
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}
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public IBlock GetPredecessor(int index)
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{
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return _predecessors[index];
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}
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public RegisterUse ComputeUseMasks()
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{
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if (Instructions.Count == 0)
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{
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return new(0u, 0u, 0u, 0u, 0u, 0u);
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}
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RegisterUse use = Instructions[0].RegisterUse;
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for (int index = 1; index < Instructions.Count; index++)
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{
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RegisterUse currentUse = Instructions[index].RegisterUse;
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use = new(use.Read | (currentUse.Read & ~use.Write), use.Write | currentUse.Write);
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}
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return use;
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}
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public bool EndsWithContextLoad()
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{
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return !IsTruncated && EndsWithContextStoreAndLoad();
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}
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public bool EndsWithContextStore()
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{
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return EndsWithContextStoreAndLoad();
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}
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private bool EndsWithContextStoreAndLoad()
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{
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if (Instructions.Count == 0)
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{
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return false;
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}
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InstName lastInstructionName = Instructions[^1].Name;
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return lastInstructionName.IsCall() || lastInstructionName.IsException();
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}
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}
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}
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