Ryujinx/Ryujinx.Graphics.Vulkan/DisposablePipeline.cs
2022-06-17 22:42:30 +01:00

25 lines
545 B
C#

using Silk.NET.Vulkan;
using System;
namespace Ryujinx.Graphics.Vulkan
{
struct DisposablePipeline : IDisposable
{
private readonly Vk _api;
private readonly Device _device;
public Pipeline Value { get; }
public DisposablePipeline(Vk api, Device device, Pipeline pipeline)
{
_api = api;
_device = device;
Value = pipeline;
}
public unsafe void Dispose()
{
_api.DestroyPipeline(_device, Value, null);
}
}
}