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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
166 lines
4.5 KiB
C#
166 lines
4.5 KiB
C#
using Ryujinx.Common;
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using System;
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namespace Ryujinx.Audio.Backends.Common
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{
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/// <summary>
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/// A ring buffer that grow if data written to it is too big to fit.
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/// </summary>
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public class DynamicRingBuffer
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{
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private const int RingBufferAlignment = 2048;
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private readonly object _lock = new();
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private byte[] _buffer;
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private int _size;
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private int _headOffset;
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private int _tailOffset;
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public int Length => _size;
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public DynamicRingBuffer(int initialCapacity = RingBufferAlignment)
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{
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_buffer = new byte[initialCapacity];
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}
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public void Clear()
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{
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_size = 0;
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_headOffset = 0;
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_tailOffset = 0;
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}
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public void Clear(int size)
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{
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lock (_lock)
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{
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if (size > _size)
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{
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size = _size;
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}
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if (size == 0)
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{
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return;
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}
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_headOffset = (_headOffset + size) % _buffer.Length;
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_size -= size;
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if (_size == 0)
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{
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_headOffset = 0;
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_tailOffset = 0;
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}
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}
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}
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private void SetCapacityLocked(int capacity)
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{
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byte[] buffer = new byte[capacity];
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if (_size > 0)
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{
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if (_headOffset < _tailOffset)
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{
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Buffer.BlockCopy(_buffer, _headOffset, buffer, 0, _size);
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}
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else
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{
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Buffer.BlockCopy(_buffer, _headOffset, buffer, 0, _buffer.Length - _headOffset);
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Buffer.BlockCopy(_buffer, 0, buffer, _buffer.Length - _headOffset, _tailOffset);
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}
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}
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_buffer = buffer;
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_headOffset = 0;
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_tailOffset = _size;
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}
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public void Write<T>(T[] buffer, int index, int count)
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{
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if (count == 0)
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{
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return;
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}
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lock (_lock)
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{
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if ((_size + count) > _buffer.Length)
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{
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SetCapacityLocked(BitUtils.AlignUp(_size + count, RingBufferAlignment));
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}
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if (_headOffset < _tailOffset)
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{
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int tailLength = _buffer.Length - _tailOffset;
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if (tailLength >= count)
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{
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Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, count);
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}
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else
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{
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Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, tailLength);
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Buffer.BlockCopy(buffer, index + tailLength, _buffer, 0, count - tailLength);
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}
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}
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else
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{
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Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, count);
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}
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_size += count;
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_tailOffset = (_tailOffset + count) % _buffer.Length;
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}
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}
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public int Read<T>(T[] buffer, int index, int count)
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{
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lock (_lock)
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{
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if (count > _size)
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{
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count = _size;
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}
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if (count == 0)
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{
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return 0;
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}
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if (_headOffset < _tailOffset)
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{
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Buffer.BlockCopy(_buffer, _headOffset, buffer, index, count);
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}
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else
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{
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int tailLength = _buffer.Length - _headOffset;
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if (tailLength >= count)
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{
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Buffer.BlockCopy(_buffer, _headOffset, buffer, index, count);
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}
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else
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{
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Buffer.BlockCopy(_buffer, _headOffset, buffer, index, tailLength);
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Buffer.BlockCopy(_buffer, 0, buffer, index + tailLength, count - tailLength);
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}
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}
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_size -= count;
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_headOffset = (_headOffset + count) % _buffer.Length;
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if (_size == 0)
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{
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_headOffset = 0;
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_tailOffset = 0;
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}
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return count;
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}
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}
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}
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}
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