Ryujinx/src/Ryujinx.Audio/Backends/Common/DynamicRingBuffer.cs
TSRBerry 515fc32b21
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-02 01:27:18 +02:00

166 lines
4.5 KiB
C#

using Ryujinx.Common;
using System;
namespace Ryujinx.Audio.Backends.Common
{
/// <summary>
/// A ring buffer that grow if data written to it is too big to fit.
/// </summary>
public class DynamicRingBuffer
{
private const int RingBufferAlignment = 2048;
private readonly object _lock = new();
private byte[] _buffer;
private int _size;
private int _headOffset;
private int _tailOffset;
public int Length => _size;
public DynamicRingBuffer(int initialCapacity = RingBufferAlignment)
{
_buffer = new byte[initialCapacity];
}
public void Clear()
{
_size = 0;
_headOffset = 0;
_tailOffset = 0;
}
public void Clear(int size)
{
lock (_lock)
{
if (size > _size)
{
size = _size;
}
if (size == 0)
{
return;
}
_headOffset = (_headOffset + size) % _buffer.Length;
_size -= size;
if (_size == 0)
{
_headOffset = 0;
_tailOffset = 0;
}
}
}
private void SetCapacityLocked(int capacity)
{
byte[] buffer = new byte[capacity];
if (_size > 0)
{
if (_headOffset < _tailOffset)
{
Buffer.BlockCopy(_buffer, _headOffset, buffer, 0, _size);
}
else
{
Buffer.BlockCopy(_buffer, _headOffset, buffer, 0, _buffer.Length - _headOffset);
Buffer.BlockCopy(_buffer, 0, buffer, _buffer.Length - _headOffset, _tailOffset);
}
}
_buffer = buffer;
_headOffset = 0;
_tailOffset = _size;
}
public void Write<T>(T[] buffer, int index, int count)
{
if (count == 0)
{
return;
}
lock (_lock)
{
if ((_size + count) > _buffer.Length)
{
SetCapacityLocked(BitUtils.AlignUp(_size + count, RingBufferAlignment));
}
if (_headOffset < _tailOffset)
{
int tailLength = _buffer.Length - _tailOffset;
if (tailLength >= count)
{
Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, count);
}
else
{
Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, tailLength);
Buffer.BlockCopy(buffer, index + tailLength, _buffer, 0, count - tailLength);
}
}
else
{
Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, count);
}
_size += count;
_tailOffset = (_tailOffset + count) % _buffer.Length;
}
}
public int Read<T>(T[] buffer, int index, int count)
{
lock (_lock)
{
if (count > _size)
{
count = _size;
}
if (count == 0)
{
return 0;
}
if (_headOffset < _tailOffset)
{
Buffer.BlockCopy(_buffer, _headOffset, buffer, index, count);
}
else
{
int tailLength = _buffer.Length - _headOffset;
if (tailLength >= count)
{
Buffer.BlockCopy(_buffer, _headOffset, buffer, index, count);
}
else
{
Buffer.BlockCopy(_buffer, _headOffset, buffer, index, tailLength);
Buffer.BlockCopy(_buffer, 0, buffer, index + tailLength, count - tailLength);
}
}
_size -= count;
_headOffset = (_headOffset + count) % _buffer.Length;
if (_size == 0)
{
_headOffset = 0;
_tailOffset = 0;
}
return count;
}
}
}
}