Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Resources
2022-06-17 22:42:50 +01:00
..
Programs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ProgramQueue.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
ThreadedCounterEvent.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
ThreadedProgram.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
ThreadedSampler.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
ThreadedTexture.cs Cleanup for merge (note: disables spir-v) 2022-06-17 22:42:50 +01:00