Ryujinx/Ryujinx.HLE/OsHle/SystemState/AppletStateMgr.cs
gdkchan 9ac5583513
Better support for user accounts (#349)
* Better support for user accounts

* Nits

* Check for invalid ids
2018-08-14 19:02:42 -03:00

62 lines
1.4 KiB
C#

using Ryujinx.HLE.OsHle.Handles;
using Ryujinx.HLE.OsHle.Services.Am;
using System;
using System.Collections.Concurrent;
namespace Ryujinx.HLE.OsHle.SystemState
{
class AppletStateMgr : IDisposable
{
private ConcurrentQueue<MessageInfo> Messages;
public FocusState FocusState { get; private set; }
public KEvent MessageEvent { get; private set; }
public AppletStateMgr()
{
Messages = new ConcurrentQueue<MessageInfo>();
MessageEvent = new KEvent();
}
public void SetFocus(bool IsFocused)
{
FocusState = IsFocused
? FocusState.InFocus
: FocusState.OutOfFocus;
EnqueueMessage(MessageInfo.FocusStateChanged);
}
public void EnqueueMessage(MessageInfo Message)
{
Messages.Enqueue(Message);
MessageEvent.WaitEvent.Set();
}
public bool TryDequeueMessage(out MessageInfo Message)
{
if (Messages.Count < 2)
{
MessageEvent.WaitEvent.Reset();
}
return Messages.TryDequeue(out Message);
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool Disposing)
{
if (Disposing)
{
MessageEvent.Dispose();
}
}
}
}