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560ccbeb2d
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
56 lines
1.9 KiB
C#
56 lines
1.9 KiB
C#
using Ryujinx.Common;
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using Ryujinx.HLE.Utilities;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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[Service("friend:a", FriendServicePermissionLevel.Admin)]
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[Service("friend:m", FriendServicePermissionLevel.Manager)]
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[Service("friend:s", FriendServicePermissionLevel.System)]
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[Service("friend:u", FriendServicePermissionLevel.User)]
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[Service("friend:v", FriendServicePermissionLevel.Overlay)]
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class IServiceCreator : IpcService
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{
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private FriendServicePermissionLevel _permissionLevel;
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public IServiceCreator(ServiceCtx context, FriendServicePermissionLevel permissionLevel)
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{
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_permissionLevel = permissionLevel;
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}
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[Command(0)]
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// CreateFriendService() -> object<nn::friends::detail::ipc::IFriendService>
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public long CreateFriendService(ServiceCtx context)
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{
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MakeObject(context, new IFriendService(_permissionLevel));
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return 0;
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}
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[Command(1)] // 2.0.0+
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// CreateNotificationService(nn::account::Uid) -> object<nn::friends::detail::ipc::INotificationService>
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public long CreateNotificationService(ServiceCtx context)
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{
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UInt128 userId = context.RequestData.ReadStruct<UInt128>();
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if (userId.IsNull)
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{
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return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
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}
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MakeObject(context, new INotificationService(context, userId, _permissionLevel));
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return 0;
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}
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[Command(2)] // 4.0.0+
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// CreateDaemonSuspendSessionService() -> object<nn::friends::detail::ipc::IDaemonSuspendSessionService>
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public long CreateDaemonSuspendSessionService(ServiceCtx context)
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{
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MakeObject(context, new IDaemonSuspendSessionService(_permissionLevel));
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return 0;
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}
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}
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} |