mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-11-16 10:05:25 +00:00
7aa430f1a5
* Add blend microcode registers * Add advanced blend support using host extension * Remove debug message * Use pre-generated table for blend functions * XML docs * Rename AdvancedBlendMode to AdvancedBlendOp for consistency * Remove redundant code * Fix some advanced blend related issues on Vulkan * Formatting
1049 lines
32 KiB
C#
1049 lines
32 KiB
C#
using Ryujinx.Common.Memory;
|
|
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
|
using Ryujinx.Graphics.Gpu.Engine.Types;
|
|
using Ryujinx.Graphics.Gpu.Image;
|
|
using Ryujinx.Graphics.Shader;
|
|
using System;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|
{
|
|
/// <summary>
|
|
/// Shader stage name.
|
|
/// </summary>
|
|
enum ShaderType
|
|
{
|
|
Vertex,
|
|
TessellationControl,
|
|
TessellationEvaluation,
|
|
Geometry,
|
|
Fragment
|
|
}
|
|
|
|
/// <summary>
|
|
/// Tessellation mode.
|
|
/// </summary>
|
|
struct TessMode
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint Packed;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Unpacks the tessellation abstract patch type.
|
|
/// </summary>
|
|
/// <returns>Abtract patch type</returns>
|
|
public TessPatchType UnpackPatchType()
|
|
{
|
|
return (TessPatchType)(Packed & 3);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the spacing between tessellated vertices of the patch.
|
|
/// </summary>
|
|
/// <returns>Spacing between tessellated vertices</returns>
|
|
public TessSpacing UnpackSpacing()
|
|
{
|
|
return (TessSpacing)((Packed >> 4) & 3);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the primitive winding order.
|
|
/// </summary>
|
|
/// <returns>True if clockwise, false if counter-clockwise</returns>
|
|
public bool UnpackCw()
|
|
{
|
|
return (Packed & (1 << 8)) != 0;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Transform feedback buffer state.
|
|
/// </summary>
|
|
struct TfBufferState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 Enable;
|
|
public GpuVa Address;
|
|
public int Size;
|
|
public int Offset;
|
|
public uint Padding0;
|
|
public uint Padding1;
|
|
public uint Padding2;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Transform feedback state.
|
|
/// </summary>
|
|
struct TfState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public int BufferIndex;
|
|
public int VaryingsCount;
|
|
public int Stride;
|
|
public uint Padding;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Render target color buffer state.
|
|
/// </summary>
|
|
struct RtColorState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public GpuVa Address;
|
|
public int WidthOrStride;
|
|
public int Height;
|
|
public ColorFormat Format;
|
|
public MemoryLayout MemoryLayout;
|
|
public int Depth;
|
|
public int LayerSize;
|
|
public int BaseLayer;
|
|
public int Unknown0x24;
|
|
public int Padding0;
|
|
public int Padding1;
|
|
public int Padding2;
|
|
public int Padding3;
|
|
public int Padding4;
|
|
public int Padding5;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Viewport transform parameters, for viewport transformation.
|
|
/// </summary>
|
|
struct ViewportTransform
|
|
{
|
|
#pragma warning disable CS0649
|
|
public float ScaleX;
|
|
public float ScaleY;
|
|
public float ScaleZ;
|
|
public float TranslateX;
|
|
public float TranslateY;
|
|
public float TranslateZ;
|
|
public uint Swizzle;
|
|
public uint SubpixelPrecisionBias;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Unpacks viewport swizzle of the position X component.
|
|
/// </summary>
|
|
/// <returns>Swizzle enum value</returns>
|
|
public ViewportSwizzle UnpackSwizzleX()
|
|
{
|
|
return (ViewportSwizzle)(Swizzle & 7);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks viewport swizzle of the position Y component.
|
|
/// </summary>
|
|
/// <returns>Swizzle enum value</returns>
|
|
public ViewportSwizzle UnpackSwizzleY()
|
|
{
|
|
return (ViewportSwizzle)((Swizzle >> 4) & 7);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks viewport swizzle of the position Z component.
|
|
/// </summary>
|
|
/// <returns>Swizzle enum value</returns>
|
|
public ViewportSwizzle UnpackSwizzleZ()
|
|
{
|
|
return (ViewportSwizzle)((Swizzle >> 8) & 7);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks viewport swizzle of the position W component.
|
|
/// </summary>
|
|
/// <returns>Swizzle enum value</returns>
|
|
public ViewportSwizzle UnpackSwizzleW()
|
|
{
|
|
return (ViewportSwizzle)((Swizzle >> 12) & 7);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Viewport extents for viewport clipping, also includes depth range.
|
|
/// </summary>
|
|
struct ViewportExtents
|
|
{
|
|
#pragma warning disable CS0649
|
|
public ushort X;
|
|
public ushort Width;
|
|
public ushort Y;
|
|
public ushort Height;
|
|
public float DepthNear;
|
|
public float DepthFar;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Draw state for non-indexed draws.
|
|
/// </summary>
|
|
struct VertexBufferDrawState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public int First;
|
|
public int Count;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Color buffer clear color.
|
|
/// </summary>
|
|
struct ClearColors
|
|
{
|
|
#pragma warning disable CS0649
|
|
public float Red;
|
|
public float Green;
|
|
public float Blue;
|
|
public float Alpha;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Depth bias (also called polygon offset) parameters.
|
|
/// </summary>
|
|
struct DepthBiasState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 PointEnable;
|
|
public Boolean32 LineEnable;
|
|
public Boolean32 FillEnable;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Indicates whenever the blend microcode processes RGB and alpha components.
|
|
/// </summary>
|
|
enum BlendUcodeEnable
|
|
{
|
|
Disabled = 0,
|
|
EnableRGB = 1,
|
|
EnableAlpha = 2,
|
|
EnableRGBA = 3
|
|
}
|
|
|
|
/// <summary>
|
|
/// Scissor state.
|
|
/// </summary>
|
|
struct ScissorState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 Enable;
|
|
public ushort X1;
|
|
public ushort X2;
|
|
public ushort Y1;
|
|
public ushort Y2;
|
|
public uint Padding;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stencil test masks for back tests.
|
|
/// </summary>
|
|
struct StencilBackMasks
|
|
{
|
|
#pragma warning disable CS0649
|
|
public int FuncRef;
|
|
public int Mask;
|
|
public int FuncMask;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Render target depth-stencil buffer state.
|
|
/// </summary>
|
|
struct RtDepthStencilState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public GpuVa Address;
|
|
public ZetaFormat Format;
|
|
public MemoryLayout MemoryLayout;
|
|
public int LayerSize;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Screen scissor state.
|
|
/// </summary>
|
|
struct ScreenScissorState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public ushort X;
|
|
public ushort Width;
|
|
public ushort Y;
|
|
public ushort Height;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Vertex attribute vector and component size.
|
|
/// </summary>
|
|
enum VertexAttribSize
|
|
{
|
|
Size32x4 = 1,
|
|
Size32x3 = 2,
|
|
Size16x4 = 3,
|
|
Size32x2 = 4,
|
|
Size16x3 = 5,
|
|
Size8x4 = 0xa,
|
|
Size16x2 = 0xf,
|
|
Size32 = 0x12,
|
|
Size8x3 = 0x13,
|
|
Size8x2 = 0x18,
|
|
Size16 = 0x1b,
|
|
Size8 = 0x1d,
|
|
Rgb10A2 = 0x30,
|
|
Rg11B10 = 0x31
|
|
}
|
|
|
|
/// <summary>
|
|
/// Vertex attribute component type.
|
|
/// </summary>
|
|
enum VertexAttribType
|
|
{
|
|
Snorm = 1,
|
|
Unorm = 2,
|
|
Sint = 3,
|
|
Uint = 4,
|
|
Uscaled = 5,
|
|
Sscaled = 6,
|
|
Float = 7
|
|
}
|
|
|
|
/// <summary>
|
|
/// Vertex buffer attribute state.
|
|
/// </summary>
|
|
struct VertexAttribState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint Attribute;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Unpacks the index of the vertex buffer this attribute belongs to.
|
|
/// </summary>
|
|
/// <returns>Vertex buffer index</returns>
|
|
public int UnpackBufferIndex()
|
|
{
|
|
return (int)(Attribute & 0x1f);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the attribute constant flag.
|
|
/// </summary>
|
|
/// <returns>True if the attribute is constant, false otherwise</returns>
|
|
public bool UnpackIsConstant()
|
|
{
|
|
return (Attribute & 0x40) != 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the offset, in bytes, of the attribute on the vertex buffer.
|
|
/// </summary>
|
|
/// <returns>Attribute offset in bytes</returns>
|
|
public int UnpackOffset()
|
|
{
|
|
return (int)((Attribute >> 7) & 0x3fff);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the Maxwell attribute format integer.
|
|
/// </summary>
|
|
/// <returns>Attribute format integer</returns>
|
|
public uint UnpackFormat()
|
|
{
|
|
return Attribute & 0x3fe00000;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the Maxwell attribute size.
|
|
/// </summary>
|
|
/// <returns>Attribute size</returns>
|
|
public VertexAttribSize UnpackSize()
|
|
{
|
|
return (VertexAttribSize)((Attribute >> 21) & 0x3f);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the Maxwell attribute component type.
|
|
/// </summary>
|
|
/// <returns>Attribute component type</returns>
|
|
public VertexAttribType UnpackType()
|
|
{
|
|
return (VertexAttribType)((Attribute >> 27) & 7);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Render target draw buffers control.
|
|
/// </summary>
|
|
struct RtControl
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint Packed;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Unpacks the number of active draw buffers.
|
|
/// </summary>
|
|
/// <returns>Number of active draw buffers</returns>
|
|
public int UnpackCount()
|
|
{
|
|
return (int)(Packed & 0xf);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the color attachment index for a given draw buffer.
|
|
/// </summary>
|
|
/// <param name="index">Index of the draw buffer</param>
|
|
/// <returns>Attachment index</returns>
|
|
public int UnpackPermutationIndex(int index)
|
|
{
|
|
return (int)((Packed >> (4 + index * 3)) & 7);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 3D, 2D or 1D texture size.
|
|
/// </summary>
|
|
struct Size3D
|
|
{
|
|
#pragma warning disable CS0649
|
|
public int Width;
|
|
public int Height;
|
|
public int Depth;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stencil front test state and masks.
|
|
/// </summary>
|
|
struct StencilTestState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 Enable;
|
|
public StencilOp FrontSFail;
|
|
public StencilOp FrontDpFail;
|
|
public StencilOp FrontDpPass;
|
|
public CompareOp FrontFunc;
|
|
public int FrontFuncRef;
|
|
public int FrontFuncMask;
|
|
public int FrontMask;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Screen Y control register.
|
|
/// </summary>
|
|
[Flags]
|
|
enum YControl
|
|
{
|
|
NegateY = 1 << 0,
|
|
TriangleRastFlip = 1 << 4
|
|
}
|
|
|
|
/// <summary>
|
|
/// RGB color components packed as 16-bit float values.
|
|
/// </summary>
|
|
struct RgbHalf
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint R;
|
|
public uint G;
|
|
public uint B;
|
|
public uint Padding;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Unpacks the red color component as a 16-bit float value.
|
|
/// </summary>
|
|
/// <returns>The component value</returns>
|
|
public Half UnpackR()
|
|
{
|
|
ushort value = (ushort)R;
|
|
return Unsafe.As<ushort, Half>(ref value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the green color component as a 16-bit float value.
|
|
/// </summary>
|
|
/// <returns>The component value</returns>
|
|
public Half UnpackG()
|
|
{
|
|
ushort value = (ushort)G;
|
|
return Unsafe.As<ushort, Half>(ref value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks the blue color component as a 16-bit float value.
|
|
/// </summary>
|
|
/// <returns>The component value</returns>
|
|
public Half UnpackB()
|
|
{
|
|
ushort value = (ushort)B;
|
|
return Unsafe.As<ushort, Half>(ref value);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Condition for conditional rendering.
|
|
/// </summary>
|
|
enum Condition
|
|
{
|
|
Never,
|
|
Always,
|
|
ResultNonZero,
|
|
Equal,
|
|
NotEqual
|
|
}
|
|
|
|
/// <summary>
|
|
/// Texture or sampler pool state.
|
|
/// </summary>
|
|
struct PoolState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public GpuVa Address;
|
|
public int MaximumId;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stencil back test state.
|
|
/// </summary>
|
|
struct StencilBackTestState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 TwoSided;
|
|
public StencilOp BackSFail;
|
|
public StencilOp BackDpFail;
|
|
public StencilOp BackDpPass;
|
|
public CompareOp BackFunc;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Primitive restart state.
|
|
/// </summary>
|
|
struct PrimitiveRestartState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 Enable;
|
|
public int Index;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// GPU index buffer state.
|
|
/// This is used on indexed draws.
|
|
/// </summary>
|
|
struct IndexBufferState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public GpuVa Address;
|
|
public GpuVa EndAddress;
|
|
public IndexType Type;
|
|
public int First;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Face culling and orientation parameters.
|
|
/// </summary>
|
|
struct FaceState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 CullEnable;
|
|
public FrontFace FrontFace;
|
|
public Face CullFace;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// View volume clip control.
|
|
/// </summary>
|
|
[Flags]
|
|
enum ViewVolumeClipControl
|
|
{
|
|
ForceDepthRangeZeroToOne = 1 << 0,
|
|
DepthClampDisabled = 1 << 11
|
|
}
|
|
|
|
/// <summary>
|
|
/// Logical operation state.
|
|
/// </summary>
|
|
struct LogicalOpState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 Enable;
|
|
public LogicalOp LogicalOp;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Render target color buffer mask.
|
|
/// This defines which color channels are written to the color buffer.
|
|
/// </summary>
|
|
struct RtColorMask
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint Packed;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Unpacks red channel enable.
|
|
/// </summary>
|
|
/// <returns>True to write the new red channel color, false to keep the old value</returns>
|
|
public bool UnpackRed()
|
|
{
|
|
return (Packed & 0x1) != 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks green channel enable.
|
|
/// </summary>
|
|
/// <returns>True to write the new green channel color, false to keep the old value</returns>
|
|
public bool UnpackGreen()
|
|
{
|
|
return (Packed & 0x10) != 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks blue channel enable.
|
|
/// </summary>
|
|
/// <returns>True to write the new blue channel color, false to keep the old value</returns>
|
|
public bool UnpackBlue()
|
|
{
|
|
return (Packed & 0x100) != 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Unpacks alpha channel enable.
|
|
/// </summary>
|
|
/// <returns>True to write the new alpha channel color, false to keep the old value</returns>
|
|
public bool UnpackAlpha()
|
|
{
|
|
return (Packed & 0x1000) != 0;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Vertex buffer state.
|
|
/// </summary>
|
|
struct VertexBufferState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint Control;
|
|
public GpuVa Address;
|
|
public int Divisor;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.
|
|
/// </summary>
|
|
/// <returns>Vertex buffer stride</returns>
|
|
public int UnpackStride()
|
|
{
|
|
return (int)(Control & 0xfff);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Vertex buffer enable.
|
|
/// </summary>
|
|
/// <returns>True if the vertex buffer is enabled, false otherwise</returns>
|
|
public bool UnpackEnable()
|
|
{
|
|
return (Control & (1 << 12)) != 0;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Color buffer blending parameters, shared by all color buffers.
|
|
/// </summary>
|
|
struct BlendStateCommon
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 SeparateAlpha;
|
|
public BlendOp ColorOp;
|
|
public BlendFactor ColorSrcFactor;
|
|
public BlendFactor ColorDstFactor;
|
|
public BlendOp AlphaOp;
|
|
public BlendFactor AlphaSrcFactor;
|
|
public uint Unknown0x1354;
|
|
public BlendFactor AlphaDstFactor;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Color buffer blending parameters.
|
|
/// </summary>
|
|
struct BlendState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public Boolean32 SeparateAlpha;
|
|
public BlendOp ColorOp;
|
|
public BlendFactor ColorSrcFactor;
|
|
public BlendFactor ColorDstFactor;
|
|
public BlendOp AlphaOp;
|
|
public BlendFactor AlphaSrcFactor;
|
|
public BlendFactor AlphaDstFactor;
|
|
public uint Padding;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
/// <summary>
|
|
/// Graphics shader stage state.
|
|
/// </summary>
|
|
struct ShaderState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint Control;
|
|
public uint Offset;
|
|
public uint Unknown0x8;
|
|
public int MaxRegisters;
|
|
public ShaderType Type;
|
|
public uint Unknown0x14;
|
|
public uint Unknown0x18;
|
|
public uint Unknown0x1c;
|
|
public uint Unknown0x20;
|
|
public uint Unknown0x24;
|
|
public uint Unknown0x28;
|
|
public uint Unknown0x2c;
|
|
public uint Unknown0x30;
|
|
public uint Unknown0x34;
|
|
public uint Unknown0x38;
|
|
public uint Unknown0x3c;
|
|
#pragma warning restore CS0649
|
|
|
|
/// <summary>
|
|
/// Unpacks shader enable information.
|
|
/// Must be ignored for vertex shaders, those are always enabled.
|
|
/// </summary>
|
|
/// <returns>True if the stage is enabled, false otherwise</returns>
|
|
public bool UnpackEnable()
|
|
{
|
|
return (Control & 1) != 0;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Uniform buffer state for the uniform buffer currently being modified.
|
|
/// </summary>
|
|
struct UniformBufferState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public int Size;
|
|
public GpuVa Address;
|
|
public int Offset;
|
|
#pragma warning restore CS0649
|
|
}
|
|
|
|
unsafe struct ThreedClassState : IShadowState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint SetObject;
|
|
public int SetObjectClassId => (int)((SetObject >> 0) & 0xFFFF);
|
|
public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
|
|
public fixed uint Reserved04[63];
|
|
public uint NoOperation;
|
|
public uint SetNotifyA;
|
|
public int SetNotifyAAddressUpper => (int)((SetNotifyA >> 0) & 0xFF);
|
|
public uint SetNotifyB;
|
|
public uint Notify;
|
|
public NotifyType NotifyType => (NotifyType)(Notify);
|
|
public uint WaitForIdle;
|
|
public uint LoadMmeInstructionRamPointer;
|
|
public uint LoadMmeInstructionRam;
|
|
public uint LoadMmeStartAddressRamPointer;
|
|
public uint LoadMmeStartAddressRam;
|
|
public uint SetMmeShadowRamControl;
|
|
public SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)((SetMmeShadowRamControl >> 0) & 0x3);
|
|
public fixed uint Reserved128[2];
|
|
public uint SetGlobalRenderEnableA;
|
|
public int SetGlobalRenderEnableAOffsetUpper => (int)((SetGlobalRenderEnableA >> 0) & 0xFF);
|
|
public uint SetGlobalRenderEnableB;
|
|
public uint SetGlobalRenderEnableC;
|
|
public int SetGlobalRenderEnableCMode => (int)((SetGlobalRenderEnableC >> 0) & 0x7);
|
|
public uint SendGoIdle;
|
|
public uint PmTrigger;
|
|
public uint PmTriggerWfi;
|
|
public fixed uint Reserved148[2];
|
|
public uint SetInstrumentationMethodHeader;
|
|
public uint SetInstrumentationMethodData;
|
|
public fixed uint Reserved158[10];
|
|
public uint LineLengthIn;
|
|
public uint LineCount;
|
|
public uint OffsetOutUpper;
|
|
public int OffsetOutUpperValue => (int)((OffsetOutUpper >> 0) & 0xFF);
|
|
public uint OffsetOut;
|
|
public uint PitchOut;
|
|
public uint SetDstBlockSize;
|
|
public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)((SetDstBlockSize >> 0) & 0xF);
|
|
public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
|
|
public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
|
|
public uint SetDstWidth;
|
|
public uint SetDstHeight;
|
|
public uint SetDstDepth;
|
|
public uint SetDstLayer;
|
|
public uint SetDstOriginBytesX;
|
|
public int SetDstOriginBytesXV => (int)((SetDstOriginBytesX >> 0) & 0xFFFFF);
|
|
public uint SetDstOriginSamplesY;
|
|
public int SetDstOriginSamplesYV => (int)((SetDstOriginSamplesY >> 0) & 0xFFFF);
|
|
public uint LaunchDma;
|
|
public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)((LaunchDma >> 0) & 0x1);
|
|
public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
|
|
public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
|
|
public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
|
|
public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
|
|
public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
|
|
public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
|
|
public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
|
|
public uint LoadInlineData;
|
|
public fixed uint Reserved1B8[22];
|
|
public Boolean32 EarlyZForce;
|
|
public fixed uint Reserved214[45];
|
|
public uint SyncpointAction;
|
|
public fixed uint Reserved2CC[10];
|
|
public uint BlendUcodeNormalizedDst;
|
|
public fixed uint Reserved2F8[10];
|
|
public TessMode TessMode;
|
|
public Array4<float> TessOuterLevel;
|
|
public Array2<float> TessInnerLevel;
|
|
public fixed uint Reserved33C[16];
|
|
public Boolean32 RasterizeEnable;
|
|
public Array4<TfBufferState> TfBufferState;
|
|
public fixed uint Reserved400[192];
|
|
public Array4<TfState> TfState;
|
|
public fixed uint Reserved740[1];
|
|
public Boolean32 TfEnable;
|
|
public fixed uint Reserved748[46];
|
|
public Array8<RtColorState> RtColorState;
|
|
public Array16<ViewportTransform> ViewportTransform;
|
|
public Array16<ViewportExtents> ViewportExtents;
|
|
public fixed uint ReservedD00[29];
|
|
public VertexBufferDrawState VertexBufferDrawState;
|
|
public uint DepthMode;
|
|
public ClearColors ClearColors;
|
|
public float ClearDepthValue;
|
|
public fixed uint ReservedD94[3];
|
|
public uint ClearStencilValue;
|
|
public fixed uint ReservedDA4[2];
|
|
public PolygonMode PolygonModeFront;
|
|
public PolygonMode PolygonModeBack;
|
|
public Boolean32 PolygonSmoothEnable;
|
|
public fixed uint ReservedDB8[2];
|
|
public DepthBiasState DepthBiasState;
|
|
public int PatchVertices;
|
|
public BlendUcodeEnable BlendUcodeEnable;
|
|
public uint BlendUcodeSize;
|
|
public fixed uint ReservedDD8[2];
|
|
public uint TextureBarrier;
|
|
public uint WatchdogTimer;
|
|
public Boolean32 PrimitiveRestartDrawArrays;
|
|
public uint ReservedDEC;
|
|
public uint LoadBlendUcodeStart;
|
|
public uint LoadBlendUcodeInstruction;
|
|
public fixed uint ReservedDF8[2];
|
|
public Array16<ScissorState> ScissorState;
|
|
public fixed uint ReservedF00[21];
|
|
public StencilBackMasks StencilBackMasks;
|
|
public fixed uint ReservedF60[5];
|
|
public uint InvalidateTextures;
|
|
public fixed uint ReservedF78[1];
|
|
public uint TextureBarrierTiled;
|
|
public fixed uint ReservedF80[4];
|
|
public Boolean32 RtColorMaskShared;
|
|
public fixed uint ReservedF94[19];
|
|
public RtDepthStencilState RtDepthStencilState;
|
|
public ScreenScissorState ScreenScissorState;
|
|
public fixed uint ReservedFFC[33];
|
|
public int DrawTextureDstX;
|
|
public int DrawTextureDstY;
|
|
public int DrawTextureDstWidth;
|
|
public int DrawTextureDstHeight;
|
|
public long DrawTextureDuDx;
|
|
public long DrawTextureDvDy;
|
|
public int DrawTextureSamplerId;
|
|
public int DrawTextureTextureId;
|
|
public int DrawTextureSrcX;
|
|
public int DrawTextureSrcY;
|
|
public fixed uint Reserved10B0[18];
|
|
public uint ClearFlags;
|
|
public fixed uint Reserved10FC[25];
|
|
public Array32<VertexAttribState> VertexAttribState;
|
|
public fixed uint Reserved11E0[13];
|
|
public uint DrawVertexArrayBeginEndInstanceFirst;
|
|
public uint DrawVertexArrayBeginEndInstanceSubsequent;
|
|
public RtControl RtControl;
|
|
public fixed uint Reserved1220[2];
|
|
public Size3D RtDepthStencilSize;
|
|
public SamplerIndex SamplerIndex;
|
|
public fixed uint Reserved1238[37];
|
|
public Boolean32 DepthTestEnable;
|
|
public fixed uint Reserved12D0[4];
|
|
public Boolean32 AlphaToCoverageDitherEnable;
|
|
public Boolean32 BlendIndependent;
|
|
public Boolean32 DepthWriteEnable;
|
|
public Boolean32 AlphaTestEnable;
|
|
public fixed uint Reserved12F0[5];
|
|
public uint VbElementU8;
|
|
public uint Reserved1308;
|
|
public CompareOp DepthTestFunc;
|
|
public float AlphaTestRef;
|
|
public CompareOp AlphaTestFunc;
|
|
public uint Reserved1318;
|
|
public ColorF BlendConstant;
|
|
public fixed uint Reserved132C[4];
|
|
public BlendStateCommon BlendStateCommon;
|
|
public Boolean32 BlendEnableCommon;
|
|
public Array8<Boolean32> BlendEnable;
|
|
public StencilTestState StencilTestState;
|
|
public fixed uint Reserved13A0[3];
|
|
public YControl YControl;
|
|
public float LineWidthSmooth;
|
|
public float LineWidthAliased;
|
|
public fixed uint Reserved13B8[27];
|
|
public uint InvalidateSamplerCacheNoWfi;
|
|
public uint InvalidateTextureHeaderCacheNoWfi;
|
|
public fixed uint Reserved142C[2];
|
|
public uint FirstVertex;
|
|
public uint FirstInstance;
|
|
public fixed uint Reserved143C[17];
|
|
public Array8<RgbHalf> BlendUcodeConstants;
|
|
public fixed uint Reserved1500[4];
|
|
public uint ClipDistanceEnable;
|
|
public uint Reserved1514;
|
|
public float PointSize;
|
|
public uint Reserved151C;
|
|
public Boolean32 PointSpriteEnable;
|
|
public fixed uint Reserved1524[3];
|
|
public uint ResetCounter;
|
|
public Boolean32 MultisampleEnable;
|
|
public Boolean32 RtDepthStencilEnable;
|
|
public uint MultisampleControl;
|
|
public fixed uint Reserved1540[4];
|
|
public GpuVa RenderEnableAddress;
|
|
public Condition RenderEnableCondition;
|
|
public PoolState SamplerPoolState;
|
|
public uint Reserved1568;
|
|
public float DepthBiasFactor;
|
|
public Boolean32 LineSmoothEnable;
|
|
public PoolState TexturePoolState;
|
|
public fixed uint Reserved1580[5];
|
|
public StencilBackTestState StencilBackTestState;
|
|
public fixed uint Reserved15A8[5];
|
|
public float DepthBiasUnits;
|
|
public fixed uint Reserved15C0[4];
|
|
public TextureMsaaMode RtMsaaMode;
|
|
public fixed uint Reserved15D4[5];
|
|
public uint VbElementU32;
|
|
public uint Reserved15EC;
|
|
public uint VbElementU16;
|
|
public fixed uint Reserved15F4[4];
|
|
public uint PointCoordReplace;
|
|
public GpuVa ShaderBaseAddress;
|
|
public uint Reserved1610;
|
|
public uint DrawEnd;
|
|
public uint DrawBegin;
|
|
public fixed uint Reserved161C[10];
|
|
public PrimitiveRestartState PrimitiveRestartState;
|
|
public fixed uint Reserved164C[95];
|
|
public IndexBufferState IndexBufferState;
|
|
public uint IndexBufferCount;
|
|
public uint DrawIndexBuffer32BeginEndInstanceFirst;
|
|
public uint DrawIndexBuffer16BeginEndInstanceFirst;
|
|
public uint DrawIndexBuffer8BeginEndInstanceFirst;
|
|
public uint DrawIndexBuffer32BeginEndInstanceSubsequent;
|
|
public uint DrawIndexBuffer16BeginEndInstanceSubsequent;
|
|
public uint DrawIndexBuffer8BeginEndInstanceSubsequent;
|
|
public fixed uint Reserved17FC[32];
|
|
public float DepthBiasClamp;
|
|
public Array16<Boolean32> VertexBufferInstanced;
|
|
public fixed uint Reserved18C0[20];
|
|
public Boolean32 VertexProgramPointSize;
|
|
public uint Reserved1914;
|
|
public FaceState FaceState;
|
|
public fixed uint Reserved1924[2];
|
|
public uint ViewportTransformEnable;
|
|
public fixed uint Reserved1930[3];
|
|
public ViewVolumeClipControl ViewVolumeClipControl;
|
|
public fixed uint Reserved1940[2];
|
|
public Boolean32 PrimitiveTypeOverrideEnable;
|
|
public fixed uint Reserved194C[9];
|
|
public PrimitiveTypeOverride PrimitiveTypeOverride;
|
|
public fixed uint Reserved1974[20];
|
|
public LogicalOpState LogicOpState;
|
|
public uint Reserved19CC;
|
|
public uint Clear;
|
|
public fixed uint Reserved19D4[11];
|
|
public Array8<RtColorMask> RtColorMask;
|
|
public fixed uint Reserved1A20[56];
|
|
public GpuVa SemaphoreAddress;
|
|
public int SemaphorePayload;
|
|
public uint SemaphoreControl;
|
|
public fixed uint Reserved1B10[60];
|
|
public Array16<VertexBufferState> VertexBufferState;
|
|
public fixed uint Reserved1D00[64];
|
|
public Array8<BlendState> BlendState;
|
|
public Array16<GpuVa> VertexBufferEndAddress;
|
|
public fixed uint Reserved1F80[32];
|
|
public Array6<ShaderState> ShaderState;
|
|
public fixed uint Reserved2180[96];
|
|
public uint SetFalcon00;
|
|
public uint SetFalcon01;
|
|
public uint SetFalcon02;
|
|
public uint SetFalcon03;
|
|
public uint SetFalcon04;
|
|
public uint SetFalcon05;
|
|
public uint SetFalcon06;
|
|
public uint SetFalcon07;
|
|
public uint SetFalcon08;
|
|
public uint SetFalcon09;
|
|
public uint SetFalcon10;
|
|
public uint SetFalcon11;
|
|
public uint SetFalcon12;
|
|
public uint SetFalcon13;
|
|
public uint SetFalcon14;
|
|
public uint SetFalcon15;
|
|
public uint SetFalcon16;
|
|
public uint SetFalcon17;
|
|
public uint SetFalcon18;
|
|
public uint SetFalcon19;
|
|
public uint SetFalcon20;
|
|
public uint SetFalcon21;
|
|
public uint SetFalcon22;
|
|
public uint SetFalcon23;
|
|
public uint SetFalcon24;
|
|
public uint SetFalcon25;
|
|
public uint SetFalcon26;
|
|
public uint SetFalcon27;
|
|
public uint SetFalcon28;
|
|
public uint SetFalcon29;
|
|
public uint SetFalcon30;
|
|
public uint SetFalcon31;
|
|
public UniformBufferState UniformBufferState;
|
|
public Array16<uint> UniformBufferUpdateData;
|
|
public fixed uint Reserved23D0[16];
|
|
public uint UniformBufferBindVertex;
|
|
public fixed uint Reserved2414[7];
|
|
public uint UniformBufferBindTessControl;
|
|
public fixed uint Reserved2434[7];
|
|
public uint UniformBufferBindTessEvaluation;
|
|
public fixed uint Reserved2454[7];
|
|
public uint UniformBufferBindGeometry;
|
|
public fixed uint Reserved2474[7];
|
|
public uint UniformBufferBindFragment;
|
|
public fixed uint Reserved2494[93];
|
|
public uint TextureBufferIndex;
|
|
public fixed uint Reserved260C[125];
|
|
public Array4<Array32<uint>> TfVaryingLocations;
|
|
public fixed uint Reserved2A00[640];
|
|
public MmeShadowScratch SetMmeShadowScratch;
|
|
#pragma warning restore CS0649
|
|
}
|
|
}
|