..
AstAssignment.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
AstBlock.cs
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2023-04-27 23:51:14 +02:00
AstBlockType.cs
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2023-04-27 23:51:14 +02:00
AstBlockVisitor.cs
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AstComment.cs
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AstHelper.cs
Move solution and projects to src
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AstNode.cs
Move solution and projects to src
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AstOperand.cs
Replace constant buffer access on shader with new Load instruction ( #4646 )
2023-05-20 16:19:26 -03:00
AstOperation.cs
Force reciprocal operation with value biased by constant to be precise on macOS ( #5110 )
2023-05-26 15:19:37 -03:00
AstOptimizer.cs
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2023-04-27 23:51:14 +02:00
AstTextureOperation.cs
Force reciprocal operation with value biased by constant to be precise on macOS ( #5110 )
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BufferDefinition.cs
Replace constant buffer access on shader with new Load instruction ( #4646 )
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BufferLayout.cs
Replace constant buffer access on shader with new Load instruction ( #4646 )
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GotoElimination.cs
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2023-04-27 23:51:14 +02:00
GotoStatement.cs
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2023-04-27 23:51:14 +02:00
HelperFunctionsMask.cs
Implement Load/Store Local/Shared and Atomic shared using new instructions ( #5241 )
2023-06-15 17:31:53 -03:00
IAstNode.cs
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2023-04-27 23:51:14 +02:00
InstructionInfo.cs
Implement Load/Store Local/Shared and Atomic shared using new instructions ( #5241 )
2023-06-15 17:31:53 -03:00
IoDefinition.cs
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2023-04-27 23:51:14 +02:00
MemoryDefinition.cs
Implement Load/Store Local/Shared and Atomic shared using new instructions ( #5241 )
2023-06-15 17:31:53 -03:00
OperandInfo.cs
Replace constant buffer access on shader with new Load instruction ( #4646 )
2023-05-20 16:19:26 -03:00
PhiFunctions.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ShaderProperties.cs
Implement Load/Store Local/Shared and Atomic shared using new instructions ( #5241 )
2023-06-15 17:31:53 -03:00
StructuredFunction.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
StructuredProgram.cs
Implement Load/Store Local/Shared and Atomic shared using new instructions ( #5241 )
2023-06-15 17:31:53 -03:00
StructuredProgramContext.cs
Force reciprocal operation with value biased by constant to be precise on macOS ( #5110 )
2023-05-26 15:19:37 -03:00
StructuredProgramInfo.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
StructureType.cs
Replace constant buffer access on shader with new Load instruction ( #4646 )
2023-05-20 16:19:26 -03:00