Ryujinx/src/Ryujinx.HLE/FileSystem/ContentCollection.cs
TSRBerry 5c3cfb84c0
Add support for multi game XCIs (#5638)
* Add default values to ApplicationData directly

* Refactor application loading

It should now be possible to load multi game XCIs.
Included updates won't be detected for now.
Opening a game from the command line currently only opens the first one.

* Only include program NCAs where at least one tuple item is not null

* Get application data by title id and add programIndex check back

* Refactor application loading again and remove duplicate code

* Actually use patch ncas for updates

* Fix number of applications found with multi game xcis

* Don't load bundled updates from multi game xcis

* Change ApplicationData.TitleId type to ulong & Add TitleIdString property

* Use cnmt files and ContentCollection to load programs

* Ava: Add updates and DLCs from gamecarts

* Get the cnmt file from its NCA

* Ava: Identify bundled updates in updater window

* Fix the (hopefully) last few bugs

* Add idOffset parameter to GetNcaByType

* Handle missing file for dlc.json

* Ava: Shorten error message for invalid files

* Gtk: Add additional string for bundled updates in TitleUpdateWindow

* Hopefully fix DLC issues

* Apply formatting

* Finally fix DLC issues

* Adjust property names and fileSize field

* Read the correct update file

* Fix wrong casing for application id strings

* Rename TitleId to ApplicationId

* Address review comments

* Fix formatting issues

* Apply suggestions from code review

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Gracefully fail when loading pfs for update and dlc window

* Fix applications with multiple programs

* Fix DLCWindow crash on GTK

* Fix some GUI issues

* Remove IsXci again

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-11-11 21:56:57 +01:00

61 lines
1.9 KiB
C#

using LibHac.Common.Keys;
using LibHac.Fs.Fsa;
using LibHac.Ncm;
using LibHac.Tools.FsSystem.NcaUtils;
using LibHac.Tools.Ncm;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
namespace Ryujinx.HLE.FileSystem
{
/// <summary>
/// Thin wrapper around <see cref="Cnmt"/>
/// </summary>
public class ContentCollection
{
private readonly IFileSystem _pfs;
private readonly Cnmt _cnmt;
public ulong Id => _cnmt.TitleId;
public TitleVersion Version => _cnmt.TitleVersion;
public ContentMetaType Type => _cnmt.Type;
public ulong ApplicationId => _cnmt.ApplicationTitleId;
public ulong PatchId => _cnmt.PatchTitleId;
public TitleVersion RequiredSystemVersion => _cnmt.MinimumSystemVersion;
public TitleVersion RequiredApplicationVersion => _cnmt.MinimumApplicationVersion;
public byte[] Digest => _cnmt.Hash;
public ulong ProgramBaseId => Id & ~0x1FFFUL;
public bool IsSystemTitle => _cnmt.Type < ContentMetaType.Application;
public ContentCollection(IFileSystem pfs, Cnmt cnmt)
{
_pfs = pfs;
_cnmt = cnmt;
}
public Nca GetNcaByType(KeySet keySet, ContentType type, int programIndex = 0)
{
// TODO: Replace this with a check for IdOffset as soon as LibHac supports it:
// && entry.IdOffset == programIndex
foreach (var entry in _cnmt.ContentEntries)
{
if (entry.Type != type)
{
continue;
}
string ncaId = BitConverter.ToString(entry.NcaId).Replace("-", null).ToLower();
Nca nca = _pfs.GetNca(keySet, $"/{ncaId}.nca");
if (nca.GetProgramIndex() == programIndex)
{
return nca;
}
}
return null;
}
}
}