mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-11-16 01:55:27 +00:00
4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
120 lines
3.5 KiB
C#
120 lines
3.5 KiB
C#
using Ryujinx.Audio.Renderer.Common;
|
|
using Ryujinx.Audio.Renderer.Server.Effect;
|
|
using Ryujinx.Common.Memory;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Parameter.Effect
|
|
{
|
|
/// <summary>
|
|
/// <see cref="IEffectInParameter.SpecificData"/> for <see cref="Common.EffectType.Reverb"/>.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public struct ReverbParameter
|
|
{
|
|
/// <summary>
|
|
/// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
|
|
/// </summary>
|
|
public Array6<byte> Input;
|
|
|
|
/// <summary>
|
|
/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
|
|
/// </summary>
|
|
public Array6<byte> Output;
|
|
|
|
/// <summary>
|
|
/// The maximum number of channels supported.
|
|
/// </summary>
|
|
public ushort ChannelCountMax;
|
|
|
|
/// <summary>
|
|
/// The total channel count used.
|
|
/// </summary>
|
|
public ushort ChannelCount;
|
|
|
|
/// <summary>
|
|
/// The target sample rate. (Q15)
|
|
/// </summary>
|
|
/// <remarks>This is in kHz.</remarks>
|
|
public int SampleRate;
|
|
|
|
/// <summary>
|
|
/// The early mode to use.
|
|
/// </summary>
|
|
public ReverbEarlyMode EarlyMode;
|
|
|
|
/// <summary>
|
|
/// The gain to apply to the result of the early reflection. (Q15)
|
|
/// </summary>
|
|
public int EarlyGain;
|
|
|
|
/// <summary>
|
|
/// The pre-delay time in milliseconds. (Q15)
|
|
/// </summary>
|
|
public int PreDelayTime;
|
|
|
|
/// <summary>
|
|
/// The late mode to use.
|
|
/// </summary>
|
|
public ReverbLateMode LateMode;
|
|
|
|
/// <summary>
|
|
/// The gain to apply to the result of the late reflection. (Q15)
|
|
/// </summary>
|
|
public int LateGain;
|
|
|
|
/// <summary>
|
|
/// The decay time. (Q15)
|
|
/// </summary>
|
|
public int DecayTime;
|
|
|
|
/// <summary>
|
|
/// The high frequency decay ratio. (Q15)
|
|
/// </summary>
|
|
/// <remarks>If <see cref="HighFrequencyDecayRatio"/> >= 0.995f, it is considered disabled.</remarks>
|
|
public int HighFrequencyDecayRatio;
|
|
|
|
/// <summary>
|
|
/// The coloration of the decay. (Q15)
|
|
/// </summary>
|
|
public int Coloration;
|
|
|
|
/// <summary>
|
|
/// The reverb gain. (Q15)
|
|
/// </summary>
|
|
public int ReverbGain;
|
|
|
|
/// <summary>
|
|
/// The output gain. (Q15)
|
|
/// </summary>
|
|
public int OutGain;
|
|
|
|
/// <summary>
|
|
/// The dry gain. (Q15)
|
|
/// </summary>
|
|
public int DryGain;
|
|
|
|
/// <summary>
|
|
/// The current usage status of the effect on the client side.
|
|
/// </summary>
|
|
public UsageState Status;
|
|
|
|
/// <summary>
|
|
/// Check if the <see cref="ChannelCount"/> is valid.
|
|
/// </summary>
|
|
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
|
|
public bool IsChannelCountValid()
|
|
{
|
|
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check if the <see cref="ChannelCountMax"/> is valid.
|
|
/// </summary>
|
|
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
|
|
public bool IsChannelCountMaxValid()
|
|
{
|
|
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
|
|
}
|
|
}
|
|
}
|