Ryujinx/Ryujinx.Graphics.Shader/CodeGen
riperiperi 7882c0498b SPIR-V: Only use input attribute type for input attributes
Output vertex attributes should always be of type float.
2022-06-17 22:42:48 +01:00
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Glsl SPIR-V: Geometry shader support 2022-06-17 22:42:42 +01:00
Spirv SPIR-V: Only use input attribute type for input attributes 2022-06-17 22:42:48 +01:00