Ryujinx/Ryujinx.Graphics.Shader/Decoders
Isaac Marovitz 7c924fdc15
Update Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-01-01 11:44:06 -05:00
..
BitfieldExtensions.cs Rewrite shader decoding stage (#2698) 2021-10-12 22:35:31 +02:00
Block.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DecodedFunction.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
DecodedProgram.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Decoder.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
FunctionType.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
InstDecoders.cs Update Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs 2023-01-01 11:44:06 -05:00
InstName.cs Rewrite shader decoding stage (#2698) 2021-10-12 22:35:31 +02:00
InstOp.cs Rewrite shader decoding stage (#2698) 2021-10-12 22:35:31 +02:00
InstProps.cs Mark enums used with bitwise operators [Flags] 2022-12-06 14:05:49 -05:00
InstTable.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Register.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
RegisterConsts.cs Initial work 2020-01-09 02:13:00 +01:00
RegisterType.cs Initial work 2020-01-09 02:13:00 +01:00