.. |
Collections
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Implement and use an Interval Tree for the MultiRangeList (#2641)
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2021-09-19 14:55:07 +02:00 |
Configuration
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Implement analog stick range modifier (#2783)
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2022-01-03 12:49:29 +01:00 |
Extensions
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Use Enum and Delegate.CreateDelegate generic overloads (#3111)
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2022-02-13 10:50:07 -03:00 |
GraphicsDriver
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Convert the bool to a lowercase string (#3080)
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2022-02-06 12:52:39 -03:00 |
Logging
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Use Enum and Delegate.CreateDelegate generic overloads (#3111)
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2022-02-13 10:50:07 -03:00 |
Memory
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hle: Make Ryujinx.HLE project entirely safe (#2789)
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2021-11-01 19:38:13 -03:00 |
Pools
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Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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2021-08-27 00:31:29 +02:00 |
System
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misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901)
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2021-12-04 20:02:30 -03:00 |
SystemInfo
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Revise SystemInfo (#2047)
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2021-03-01 15:22:00 +11:00 |
Utilities
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hos: Cleanup the project (#2634)
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2021-09-15 01:24:49 +02:00 |
AsyncWorkQueue.cs
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New NVDEC and VIC implementation (#1384)
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2020-07-12 05:07:01 +02:00 |
Hash128.cs
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Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
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2021-08-26 23:50:28 +02:00 |
PerformanceCounter.cs
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Rewrite scheduler context switch code (#1786)
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2020-12-09 19:20:05 -03:00 |
ReactiveObject.cs
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Fix ReactiveObject initial event not being propagated with boolean types (#860)
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2020-01-05 17:35:55 +01:00 |
ReferenceEqualityComparer.cs
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Only enumerate cached textures that are modified when flushing. (#918)
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2020-02-07 08:49:26 +11:00 |
ReleaseInformations.cs
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Fix regression on PR builds version number since new release system
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2022-01-24 18:49:14 +01:00 |
Ryujinx.Common.csproj
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infra: Migrate to .NET 6 (#2829)
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2021-11-28 21:24:17 +01:00 |
XXHash128.cs
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Improvements with new .NET 5 functions or bugfixes (#1714)
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2020-11-18 19:28:40 +01:00 |