mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2025-02-22 17:10:19 +00:00
30 lines
1.2 KiB
C#
30 lines
1.2 KiB
C#
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Graphics.GAL
|
|
{
|
|
public struct ShaderBindings
|
|
{
|
|
public IReadOnlyCollection<int> UniformBufferBindings { get; }
|
|
public IReadOnlyCollection<int> StorageBufferBindings { get; }
|
|
public IReadOnlyCollection<int> TextureBindings { get; }
|
|
public IReadOnlyCollection<int> ImageBindings { get; }
|
|
public IReadOnlyCollection<int> BufferTextureBindings { get; }
|
|
public IReadOnlyCollection<int> BufferImageBindings { get; }
|
|
|
|
public ShaderBindings(
|
|
IReadOnlyCollection<int> uniformBufferBindings,
|
|
IReadOnlyCollection<int> storageBufferBindings,
|
|
IReadOnlyCollection<int> textureBindings,
|
|
IReadOnlyCollection<int> imageBindings,
|
|
IReadOnlyCollection<int> bufferTextureBindings,
|
|
IReadOnlyCollection<int> bufferImageBindings)
|
|
{
|
|
UniformBufferBindings = uniformBufferBindings;
|
|
StorageBufferBindings = storageBufferBindings;
|
|
TextureBindings = textureBindings;
|
|
ImageBindings = imageBindings;
|
|
BufferTextureBindings = bufferTextureBindings;
|
|
BufferImageBindings = bufferImageBindings;
|
|
}
|
|
}
|
|
}
|