Ryujinx/Ryujinx.Graphics.Shader/Translation/AggregateType.cs
2022-12-06 14:05:49 -05:00

21 lines
297 B
C#

using System;
namespace Ryujinx.Graphics.Shader.Translation
{
[Flags]
enum AggregateType
{
Invalid,
Void,
Bool,
FP32,
FP64,
S32,
U32,
ElementTypeMask = 0xff,
Vector = 1 << 8,
Array = 1 << 9
}
}