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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
286 lines
8.6 KiB
C#
286 lines
8.6 KiB
C#
using System.Collections.Generic;
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using System.Numerics;
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namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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class KPriorityQueue
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{
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private readonly LinkedList<KThread>[][] _scheduledThreadsPerPrioPerCore;
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private readonly LinkedList<KThread>[][] _suggestedThreadsPerPrioPerCore;
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private readonly long[] _scheduledPrioritiesPerCore;
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private readonly long[] _suggestedPrioritiesPerCore;
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public KPriorityQueue()
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{
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_suggestedThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
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_scheduledThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
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for (int prio = 0; prio < KScheduler.PrioritiesCount; prio++)
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{
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_suggestedThreadsPerPrioPerCore[prio] = new LinkedList<KThread>[KScheduler.CpuCoresCount];
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_scheduledThreadsPerPrioPerCore[prio] = new LinkedList<KThread>[KScheduler.CpuCoresCount];
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for (int core = 0; core < KScheduler.CpuCoresCount; core++)
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{
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_suggestedThreadsPerPrioPerCore[prio][core] = new LinkedList<KThread>();
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_scheduledThreadsPerPrioPerCore[prio][core] = new LinkedList<KThread>();
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}
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}
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_scheduledPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
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_suggestedPrioritiesPerCore = new long[KScheduler.CpuCoresCount];
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}
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public readonly ref struct KThreadEnumerable
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{
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readonly LinkedList<KThread>[][] _listPerPrioPerCore;
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readonly long[] _prios;
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readonly int _core;
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public KThreadEnumerable(LinkedList<KThread>[][] listPerPrioPerCore, long[] prios, int core)
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{
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_listPerPrioPerCore = listPerPrioPerCore;
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_prios = prios;
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_core = core;
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}
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public Enumerator GetEnumerator()
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{
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return new Enumerator(_listPerPrioPerCore, _prios, _core);
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}
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public ref struct Enumerator
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{
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private readonly LinkedList<KThread>[][] _listPerPrioPerCore;
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private readonly int _core;
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private long _prioMask;
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private int _prio;
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private LinkedList<KThread> _list;
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private LinkedListNode<KThread> _node;
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public Enumerator(LinkedList<KThread>[][] listPerPrioPerCore, long[] prios, int core)
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{
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_listPerPrioPerCore = listPerPrioPerCore;
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_core = core;
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_prioMask = prios[core];
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_prio = BitOperations.TrailingZeroCount(_prioMask);
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_prioMask &= ~(1L << _prio);
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}
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public readonly KThread Current => _node?.Value;
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public bool MoveNext()
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{
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_node = _node?.Next;
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if (_node == null)
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{
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if (!MoveNextListAndFirstNode())
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{
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return false;
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}
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}
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return _node != null;
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}
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private bool MoveNextListAndFirstNode()
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{
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if (_prio < KScheduler.PrioritiesCount)
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{
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_list = _listPerPrioPerCore[_prio][_core];
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_node = _list.First;
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_prio = BitOperations.TrailingZeroCount(_prioMask);
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_prioMask &= ~(1L << _prio);
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return true;
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}
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else
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{
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_list = null;
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_node = null;
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return false;
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}
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}
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}
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}
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public KThreadEnumerable ScheduledThreads(int core)
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{
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return new KThreadEnumerable(_scheduledThreadsPerPrioPerCore, _scheduledPrioritiesPerCore, core);
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}
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public KThreadEnumerable SuggestedThreads(int core)
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{
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return new KThreadEnumerable(_suggestedThreadsPerPrioPerCore, _suggestedPrioritiesPerCore, core);
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}
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public KThread ScheduledThreadsFirstOrDefault(int core)
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{
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return ScheduledThreadsElementAtOrDefault(core, 0);
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}
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public KThread ScheduledThreadsElementAtOrDefault(int core, int index)
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{
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int currentIndex = 0;
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foreach (var scheduledThread in ScheduledThreads(core))
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{
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if (currentIndex == index)
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{
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return scheduledThread;
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}
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else
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{
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currentIndex++;
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}
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}
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return null;
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}
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public KThread ScheduledThreadsWithDynamicPriorityFirstOrDefault(int core, int dynamicPriority)
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{
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foreach (var scheduledThread in ScheduledThreads(core))
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{
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if (scheduledThread.DynamicPriority == dynamicPriority)
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{
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return scheduledThread;
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}
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}
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return null;
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}
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public bool HasScheduledThreads(int core)
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{
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return ScheduledThreadsFirstOrDefault(core) != null;
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}
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public void TransferToCore(int prio, int dstCore, KThread thread)
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{
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int srcCore = thread.ActiveCore;
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if (srcCore == dstCore)
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{
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return;
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}
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thread.ActiveCore = dstCore;
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if (srcCore >= 0)
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{
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Unschedule(prio, srcCore, thread);
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}
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if (dstCore >= 0)
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{
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Unsuggest(prio, dstCore, thread);
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Schedule(prio, dstCore, thread);
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}
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if (srcCore >= 0)
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{
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Suggest(prio, srcCore, thread);
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}
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}
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public void Suggest(int prio, int core, KThread thread)
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{
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if (prio >= KScheduler.PrioritiesCount)
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{
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return;
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}
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thread.SiblingsPerCore[core] = SuggestedQueue(prio, core).AddFirst(thread);
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_suggestedPrioritiesPerCore[core] |= 1L << prio;
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}
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public void Unsuggest(int prio, int core, KThread thread)
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{
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if (prio >= KScheduler.PrioritiesCount)
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{
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return;
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}
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LinkedList<KThread> queue = SuggestedQueue(prio, core);
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queue.Remove(thread.SiblingsPerCore[core]);
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if (queue.First == null)
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{
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_suggestedPrioritiesPerCore[core] &= ~(1L << prio);
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}
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}
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public void Schedule(int prio, int core, KThread thread)
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{
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if (prio >= KScheduler.PrioritiesCount)
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{
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return;
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}
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thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddLast(thread);
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_scheduledPrioritiesPerCore[core] |= 1L << prio;
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}
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public void SchedulePrepend(int prio, int core, KThread thread)
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{
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if (prio >= KScheduler.PrioritiesCount)
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{
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return;
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}
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thread.SiblingsPerCore[core] = ScheduledQueue(prio, core).AddFirst(thread);
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_scheduledPrioritiesPerCore[core] |= 1L << prio;
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}
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public KThread Reschedule(int prio, int core, KThread thread)
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{
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if (prio >= KScheduler.PrioritiesCount)
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{
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return null;
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}
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LinkedList<KThread> queue = ScheduledQueue(prio, core);
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queue.Remove(thread.SiblingsPerCore[core]);
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thread.SiblingsPerCore[core] = queue.AddLast(thread);
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return queue.First.Value;
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}
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public void Unschedule(int prio, int core, KThread thread)
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{
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if (prio >= KScheduler.PrioritiesCount)
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{
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return;
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}
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LinkedList<KThread> queue = ScheduledQueue(prio, core);
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queue.Remove(thread.SiblingsPerCore[core]);
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if (queue.First == null)
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{
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_scheduledPrioritiesPerCore[core] &= ~(1L << prio);
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}
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}
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private LinkedList<KThread> SuggestedQueue(int prio, int core)
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{
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return _suggestedThreadsPerPrioPerCore[prio][core];
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}
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private LinkedList<KThread> ScheduledQueue(int prio, int core)
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{
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return _scheduledThreadsPerPrioPerCore[prio][core];
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}
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}
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}
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