Ryujinx/Ryujinx.Graphics.GAL/Multithreading
gdkchan 851f56b08a
Support Array/3D depth-stencil render target, and single layer clears ()
* Support Array/3D depth-stencil render target, and single layer clears

* Alignment
2022-06-14 13:30:39 -03:00
..
Commands Support Array/3D depth-stencil render target, and single layer clears () 2022-06-14 13:30:39 -03:00
Model Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime () 2021-08-27 00:31:29 +02:00
Resources New shader cache implementation () 2022-04-10 10:49:44 -03:00
BufferMap.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime () 2021-08-27 00:31:29 +02:00
CommandHelper.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
CommandType.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
SyncMap.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime () 2021-08-27 00:31:29 +02:00
ThreadedHelpers.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime () 2021-08-27 00:31:29 +02:00
ThreadedPipeline.cs Support Array/3D depth-stencil render target, and single layer clears () 2022-06-14 13:30:39 -03:00
ThreadedRenderer.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
ThreadedWindow.cs Avalonia UI - Part 1 () 2022-05-15 13:30:15 +02:00