..
AstAssignment.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstBlock.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstBlockType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstBlockVisitor.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstComment.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstHelper.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstNode.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstOperand.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstOperation.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstOptimizer.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstTextureOperation.cs
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
BufferDefinition.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
BufferLayout.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
GotoElimination.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
GotoStatement.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
HelperFunctionsMask.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
IAstNode.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
InstructionInfo.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
IoDefinition.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
MemoryDefinition.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
OperandInfo.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
PhiFunctions.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderProperties.cs
Fix incorrect fragment origin when YNegate is enabled ( #4673 )
2023-07-29 18:47:03 -03:00
StructuredFunction.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
StructuredProgram.cs
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
StructuredProgramContext.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
StructuredProgramInfo.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
StructureType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TextureDefinition.cs
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00