Ryujinx/src/Ryujinx.Common/PerformanceCounter.cs
TSRBerry fc20d9b925
[Ryujinx.Common] Address dotnet-format issues (#5358)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2211 warnings

* Silence CA1806 and CA1834 issues

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Replace MmeShadowScratch with Array256<uint>

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Second dotnet format pass

* Fix build issues

* Fix StructArrayHelpers.cs

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix return statements

* Fix naming rule violations

* Update src/Ryujinx.Common/Utilities/StreamUtils.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Address review feedback

* Address review feedback

* Rename remaining type parameters to TKey and TValue

* Fix manual formatting for logging levels

* Fix spacing before comments

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-06-28 18:41:38 +02:00

82 lines
2.2 KiB
C#

using System.Diagnostics;
namespace Ryujinx.Common
{
public static class PerformanceCounter
{
private static readonly double _ticksToNs;
/// <summary>
/// Represents the number of ticks in 1 day.
/// </summary>
public static long TicksPerDay { get; }
/// <summary>
/// Represents the number of ticks in 1 hour.
/// </summary>
public static long TicksPerHour { get; }
/// <summary>
/// Represents the number of ticks in 1 minute.
/// </summary>
public static long TicksPerMinute { get; }
/// <summary>
/// Represents the number of ticks in 1 second.
/// </summary>
public static long TicksPerSecond { get; }
/// <summary>
/// Represents the number of ticks in 1 millisecond.
/// </summary>
public static long TicksPerMillisecond { get; }
/// <summary>
/// Gets the number of ticks elapsed since the system started.
/// </summary>
public static long ElapsedTicks
{
get
{
return Stopwatch.GetTimestamp();
}
}
/// <summary>
/// Gets the number of milliseconds elapsed since the system started.
/// </summary>
public static long ElapsedMilliseconds
{
get
{
long timestamp = Stopwatch.GetTimestamp();
return timestamp / TicksPerMillisecond;
}
}
/// <summary>
/// Gets the number of nanoseconds elapsed since the system started.
/// </summary>
public static long ElapsedNanoseconds
{
get
{
long timestamp = Stopwatch.GetTimestamp();
return (long)(timestamp * _ticksToNs);
}
}
static PerformanceCounter()
{
TicksPerMillisecond = Stopwatch.Frequency / 1000;
TicksPerSecond = Stopwatch.Frequency;
TicksPerMinute = TicksPerSecond * 60;
TicksPerHour = TicksPerMinute * 60;
TicksPerDay = TicksPerHour * 24;
_ticksToNs = 1000000000.0 / Stopwatch.Frequency;
}
}
}