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51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
using System;
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namespace Ryujinx.Memory
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{
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/// <summary>
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/// Memory access permission control.
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/// </summary>
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[Flags]
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public enum MemoryPermission
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{
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/// <summary>
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/// No access is allowed on the memory region.
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/// </summary>
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None = 0,
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/// <summary>
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/// Allow reads on the memory region.
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/// </summary>
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Read = 1 << 0,
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/// <summary>
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/// Allow writes on the memory region.
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/// </summary>
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Write = 1 << 1,
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/// <summary>
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/// Allow code execution on the memory region.
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/// </summary>
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Execute = 1 << 2,
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/// <summary>
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/// Allow reads and writes on the memory region.
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/// </summary>
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ReadAndWrite = Read | Write,
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/// <summary>
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/// Allow reads and code execution on the memory region.
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/// </summary>
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ReadAndExecute = Read | Execute,
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/// <summary>
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/// Allow reads, writes, and code execution on the memory region.
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/// </summary>
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ReadWriteExecute = Read | Write | Execute,
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/// <summary>
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/// Indicates an invalid protection.
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/// </summary>
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Invalid = 255,
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}
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}
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