Ryujinx/Ryujinx.Graphics/Gal/OpenGL
2018-08-16 16:00:24 +09:00
..
DeleteValueCallback.cs Texture/Vertex/Index data cache (#132) 2018-06-08 21:15:56 -03:00
OGLCachedResource.cs Add locking methods to the ogl resource cache (#238) 2018-07-09 23:01:59 -03:00
OGLConstBuffer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLEnumConverter.cs Implement ZF32X24S8 Texture Format 2018-08-16 16:00:24 +09:00
OGLExtension.cs Implement Geometry shaders (#280) 2018-07-19 02:33:27 -03:00
OGLFrameBuffer.cs Blit framebuffer without shaders (#229) 2018-07-23 16:21:05 +02:00
OGLPipeline.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLRasterizer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLRenderer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLShader.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLShaderProgram.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLStreamBuffer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLTexture.cs Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255) 2018-07-16 15:09:34 -03:00