Ryujinx/src/Ryujinx.Graphics.Metal
2024-09-28 19:03:01 -04:00
..
Effects Metal: Advanced Present (#6) 2024-09-28 19:03:01 -04:00
Shaders Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
Auto.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
BackgroundResources.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
BitMap.cs Metal: Buffers Take 2 (#21) 2024-09-28 19:03:01 -04:00
BufferHolder.cs PreloadCbs + FlushCommandsIfWeightExceeding 2024-09-28 19:03:01 -04:00
BufferManager.cs Warning about host map buffer creation 2024-09-28 19:03:01 -04:00
BufferUsageBitmap.cs Metal: Buffers Take 2 (#21) 2024-09-28 19:03:01 -04:00
CacheByRange.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
CommandBufferPool.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
CommandBufferScoped.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
ComputePipelineCache.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
Constants.cs Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
CounterEvent.cs Revise ISampler 2024-09-28 19:03:01 -04:00
DepthStencilCache.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
DisposableBuffer.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
EncoderState.cs Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
EncoderStateManager.cs Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
EnumConversion.cs Clone the state & flip viewport vertically (#16) 2024-09-28 19:03:01 -04:00
FenceHolder.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
FormatTable.cs Match S8UintD24Unorm to Depth24UnormStencil8 2024-09-28 19:03:01 -04:00
HardwareInfo.cs Formatting 2024-09-28 19:03:01 -04:00
HelperShader.cs Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
IdList.cs Metal: Buffers Take 2 (#21) 2024-09-28 19:03:01 -04:00
MetalRenderer.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
MultiFenceHolder.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
PersistentFlushBuffer.cs PersistentFlushBuffer + BackgroundResources 2024-09-28 19:03:01 -04:00
Pipeline.cs Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
Program.cs Print shader code involved in failed linking 2024-09-28 19:03:01 -04:00
RenderPipelineCache.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
Ryujinx.Graphics.Metal.csproj Buffer Conversions (#23) 2024-09-28 19:03:01 -04:00
Sampler.cs Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
StagingBuffer.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
StateCache.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
StringHelper.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
SyncManager.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
Texture.cs Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
TextureBase.cs Cleanup Pipeline 2024-09-28 19:03:01 -04:00
TextureBuffer.cs Metal: Buffers Take 2 (#21) 2024-09-28 19:03:01 -04:00
Window.cs Make dotnet format happy 2024-09-28 19:03:01 -04:00