Ryujinx/Ryujinx.Graphics/Gal/OpenGL
2018-08-27 21:25:52 -03:00
..
DeleteValueCallback.cs Texture/Vertex/Index data cache (#132) 2018-06-08 21:15:56 -03:00
ImageHandler.cs Add TEX texture types and 1D and 3D textures support. Stub depth 2018-08-27 02:51:03 -03:00
OGLCachedResource.cs Add locking methods to the ogl resource cache (#238) 2018-07-09 23:01:59 -03:00
OGLConstBuffer.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
OGLEnumConverter.cs Add TEX texture types and 1D and 3D textures support. Stub depth 2018-08-27 02:51:03 -03:00
OGLExtension.cs Implement Geometry shaders (#280) 2018-07-19 02:33:27 -03:00
OGLFrameBuffer.cs Remove SetSampler and BindTexture calls 2018-08-26 22:07:57 -03:00
OGLHelper.cs Implement TEX texture array 2018-08-27 21:25:52 -03:00
OGLPipeline.cs Implement vertex instancing (#381) 2018-08-25 01:16:58 -03:00
OGLRasterizer.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
OGLRenderer.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
OGLShader.cs Implement vertex instancing (#381) 2018-08-25 01:16:58 -03:00
OGLShaderProgram.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
OGLStreamBuffer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLTexture.cs Remove SetSampler and BindTexture calls 2018-08-26 22:07:57 -03:00