Ryujinx/Ryujinx.HLE/OsHle/Services/Aud
Lordmau5 e913d56fdc Implement GetReleasedAudioOutBufferAuto properly (#206)
* Implement GetReleasedAudioOutBufferAuto properly

* Also implement AppendAudioOutBufferAuto properly
2018-06-30 12:53:04 -03:00
..
AudioOutData.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
AudioRendererParameter.cs Better audren implementation (#179) 2018-06-23 02:00:14 -03:00
IAudioDevice.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
IAudioOut.cs Implement GetReleasedAudioOutBufferAuto properly (#206) 2018-06-30 12:53:04 -03:00
IAudioOutManager.cs delete mixed tabs & spaces & use void for methods 2018-06-15 17:54:18 +02:00
IAudioRenderer.cs Aways write voice state as finished playing while proper audren support is not in place 2018-06-25 02:04:19 -03:00
IAudioRendererManager.cs Better audren implementation (#179) 2018-06-23 02:00:14 -03:00
MemoryPoolState.cs Workaround for recent audren regression 2018-06-23 03:17:07 -03:00
UpdateDataHeader.cs Better audren implementation (#179) 2018-06-23 02:00:14 -03:00
VoiceState.cs Aways write voice state as finished playing while proper audren support is not in place 2018-06-25 02:04:19 -03:00