Ryujinx/src/Ryujinx.Common/Utilities
riperiperi ca59c3f499
Vulkan: Feedback loop detection and barriers (#7226)
* Vulkan: Feedback loop improvements

This PR allows the Vulkan backend to detect attachment feedback loops. These are currently used in the following ways:

- Partial use of VK_EXT_attachment_feedback_loop_layout
  - All renderable textures have AttachmentFeedbackLoopBitExt
  - Compile pipelines with Color/DepthStencil feedback loop flags when present
- Support using FragmentBarrier for feedback loops (fixes regressions from https://github.com/Ryujinx/Ryujinx/pull/7012 )

TODO:
- AMD GPUs may need layout transitions for it to properly allow textures to be used in feedback loops.
- Use dynamic state for feedback loops. The background pipeline will always miss since feedback loop state isn't known on the GPU project.
- How is the barrier dependency flag used? (DXVK just ignores it, there's no vulkan validation...)
- Improve subpass dependencies to fix validation errors

* Mark field readonly

* Add feedback loop dynamic state

* fix: add MoltenVK resolver workaround

fix: add MoltenVK resolver workaround

* Formatting

* Fix more complaints

* RADV dcc workaround

* Use dynamic state properly, cleanup.

* Use aspects flags in more places
2024-09-01 21:28:16 -03:00
..
BitfieldExtensions.cs [Ryujinx.Common] Address dotnet-format issues (#5358) 2023-06-28 18:41:38 +02:00
BitUtils.cs [Ryujinx.Common] Address dotnet-format issues (#5358) 2023-06-28 18:41:38 +02:00
Buffers.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
CommonJsonContext.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
EmbeddedResources.cs Replace and remove obsolete ByteMemoryPool type (#7155) 2024-08-05 21:09:08 -03:00
FileSystemUtils.cs Add title of game to screenshot text (#6266) 2024-03-07 22:49:57 +00:00
HexUtils.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
JsonHelper.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MessagePackObjectFormatter.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
NetworkHelpers.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
OsUtils.cs Vulkan: Feedback loop detection and barriers (#7226) 2024-09-01 21:28:16 -03:00
SpanHelpers.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
StreamUtils.cs Replace and remove obsolete ByteMemoryPool type (#7155) 2024-08-05 21:09:08 -03:00
TypedStringEnumConverter.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
UInt128Utils.cs [Ryujinx.Common] Address dotnet-format issues (#5358) 2023-06-28 18:41:38 +02:00