Ryujinx/src/Ryujinx.Graphics.Gpu
2024-08-31 15:58:34 -03:00
..
Engine Make HLE project AOT friendly (#7085) 2024-08-31 11:39:26 -03:00
Image Initial texture replacement implementation 2024-08-31 15:58:34 -03:00
Memory replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) 2024-08-03 19:50:53 +01:00
Shader Fix shader RegisterUsage pass only taking first operation dest into account (#7131) 2024-07-30 21:57:55 -03:00
Synchronization Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
ClassId.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Constants.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
GpuChannel.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GpuContext.cs Initial texture replacement implementation 2024-08-31 15:58:34 -03:00
GraphicsConfig.cs Initial texture replacement implementation 2024-08-31 15:58:34 -03:00
Ryujinx.Graphics.Gpu.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
Window.cs GPU: Discard data when getting texture before full clear (#5719) 2023-09-25 23:07:03 +02:00