Ryujinx/src/Ryujinx.Horizon/Sdk/Hid/HidDevices/MouseDevice.cs
2024-07-20 17:26:28 +01:00

33 lines
1.1 KiB
C#

namespace Ryujinx.Horizon.Sdk.Hid.HidDevices
{
public class MouseDevice : BaseDevice
{
public MouseDevice(bool active) : base(active) { }
public void Update(int mouseX, int mouseY, uint buttons = 0, int scrollX = 0, int scrollY = 0, bool connected = false)
{
ref RingLifo<MouseState> lifo = ref _device.Hid.SharedMemory.Mouse;
ref MouseState previousEntry = ref lifo.GetCurrentEntryRef();
MouseState newState = new()
{
SamplingNumber = previousEntry.SamplingNumber + 1,
};
if (Active)
{
newState.Buttons = (MouseButton)buttons;
newState.X = mouseX;
newState.Y = mouseY;
newState.DeltaX = mouseX - previousEntry.X;
newState.DeltaY = mouseY - previousEntry.Y;
newState.WheelDeltaX = scrollX;
newState.WheelDeltaY = scrollY;
newState.Attributes = connected ? MouseAttribute.IsConnected : MouseAttribute.None;
}
lifo.Write(ref newState);
}
}
}