Ryujinx/Ryujinx.Graphics/Gal/IGalShader.cs
2018-07-29 02:47:10 -03:00

26 lines
No EOL
588 B
C#

using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Gal
{
public interface IGalShader
{
void Create(IGalMemory Memory, long Key, GalShaderType Type);
void Create(IGalMemory Memory, long VpAPos, long Key, GalShaderType Type);
IEnumerable<ShaderDeclInfo> GetTextureUsage(long Key);
void BindConstBuffers();
void EnsureTextureBinding(string UniformName, int Value);
void SetFlip(float X, float Y);
void Bind(long Key);
void Unbind(GalShaderType Type);
void BindProgram();
}
}